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Face morphs / shape keys missing in blender

Posted By abren426 3 Years Ago
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Face morphs / shape keys missing in blender

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abren426
abren426
Posted 3 Years Ago
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I am not into rendering images. I build vr apps and I'm having a lot of other work to do so it would be nice that at least reallusion works.

I know about Actorcore, its awesome: https://forum.reallusion.com/522340/My-Character-arms-intersect-and-overlap-with-the-body
I assume the blend shapes got lost somewhere in between blender -> actorcore -> blender.

The question is not whether iclone is useful to me or not, but what options I have within blender to animate the face of the character.
I would also pay someone to explain me how to get from cc3 to a > fully < animated character within blender.

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but what options I have within blender to animate the face of the character.
I would also pay someone to explain me how to get from cc3 to a > fully < animated character within blender.I would also pay someone to explain me how to get from cc3 to a > fully < animated character within blender.
Well obviously,for anyone planning to always render externally, the most financially prudent course 
would have been to pay Reallusion
for the pipeline version of CC3 back when it was around $200 USD….as most of us did.
(Rendered in Blender)
Your only Option today, for getting your Animated&Speaking figure from the Reallusion Character system  into blender, is the Pay for the Iclone 8/CC4 upgrade.




RAG DOLL COLLISION ANIMATIONS FOR ICLONE 8 & 7
---------------------------------------------------------------------------------------------------------------------
Ghost Origins
My latest Feature length film created with Iclone.
93% of original size (was 540x16) - Click to enlargehttps://forum.reallusion.com/uploads/images/adf9b210-df59-4cb6-aa1b-9de5.jpg
My Sci- Fi Graphic Novel on Amazon: https://a.co/d/9k3cwoY


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From the other thread: "I created a character in CC3, exported it as FBX,... "

I always had CC3 pipeline and wonder if non-pipeline CC3 version is capable of exporting FBX...






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4u2ges (9/12/2022)
From the other thread: "I created a character in CC3, exported it as FBX,... "

I always had CC3 pipeline and wonder if non-pipeline CC3 version is capable of exporting FBX...





The question was throughly discussed here:
I took advantage of the “Pandemic stimulus sale”( or whatever it was) , to finally move up from IC6.5 & 3DX6 pipeline.

I opted to get only Iclone 7 basic but CC3 PIPELINE STAND ALONE as well.

Anyone who has that version of CC3 can attach  any existing body imotion to a CC3 Character during export to blender.
But believe you needed to have created to facial /lipsynch in version 6 or higher for “imotion plus” attachment. 




RAG DOLL COLLISION ANIMATIONS FOR ICLONE 8 & 7
---------------------------------------------------------------------------------------------------------------------
Ghost Origins
My latest Feature length film created with Iclone.
93% of original size (was 540x16) - Click to enlargehttps://forum.reallusion.com/uploads/images/adf9b210-df59-4cb6-aa1b-9de5.jpg
My Sci- Fi Graphic Novel on Amazon: https://a.co/d/9k3cwoY


abren426
abren426
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Interesting! So 3dxchange was 200$ before and they want me to pay $400 now??

Message from reallusion:
"If you still need 3DX7 Pipeline, after checking with our sales team, we would like to see this as a very special case, and extend the offer for you, please purchase it via the link below:"
purchase-link -> Total 400$.

3dxchange is not even needed anymore in the new version and they have the courage to ask twice as much for it?
Im really disappointed.

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Forget 3DX!! 
Ask the sale team if they would sell you that last version of CC3 pipeline (for $200 hopefully)
That is ALL you need to send talking/acting ICLONE 7 Characters to Blender
for videos like the ones I have already posted in this thread.




RAG DOLL COLLISION ANIMATIONS FOR ICLONE 8 & 7
---------------------------------------------------------------------------------------------------------------------
Ghost Origins
My latest Feature length film created with Iclone.
93% of original size (was 540x16) - Click to enlargehttps://forum.reallusion.com/uploads/images/adf9b210-df59-4cb6-aa1b-9de5.jpg
My Sci- Fi Graphic Novel on Amazon: https://a.co/d/9k3cwoY


abren426
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I talked to the support team and they told me that I have cc3 pipeline already but I need 3DX to export from Iclone.
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I talked to the support team and they told me that I have cc3 pipeline already
Well You have everything you need to export a character with facial Blend shapes for talking/ animation in blender .
Watch the video again...only Iclone 7 basic and CC3 pipeline (NO 3DXCHANGE!!!) was used 



RAG DOLL COLLISION ANIMATIONS FOR ICLONE 8 & 7
---------------------------------------------------------------------------------------------------------------------
Ghost Origins
My latest Feature length film created with Iclone.
93% of original size (was 540x16) - Click to enlargehttps://forum.reallusion.com/uploads/images/adf9b210-df59-4cb6-aa1b-9de5.jpg
My Sci- Fi Graphic Novel on Amazon: https://a.co/d/9k3cwoY


abren426
abren426
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In the video you say "prepare a facial animation and export it as imotion+ file"

In CC3 I "Send character to Iclone", have it in iclone, but in Iclone how can I export it as imotion+ file?
93% of original size (was 540x16) - Click to enlargehttps://forum.reallusion.com/uploads/images/11801470-2429-49e0-9fd5-d3f9.png
93% of original size (was 540x16) - Click to enlargehttps://forum.reallusion.com/uploads/images/9b5a3ff8-4dfd-4bcc-9554-7f73.png
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Use the collect clip feature of the timeline and save file as Imotion plus to any location and attach it during the export from CC3 pipeline.




RAG DOLL COLLISION ANIMATIONS FOR ICLONE 8 & 7
---------------------------------------------------------------------------------------------------------------------
Ghost Origins
My latest Feature length film created with Iclone.
93% of original size (was 540x16) - Click to enlargehttps://forum.reallusion.com/uploads/images/adf9b210-df59-4cb6-aa1b-9de5.jpg
My Sci- Fi Graphic Novel on Amazon: https://a.co/d/9k3cwoY



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