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Water Reflection Problem

Posted By Chuffinmonkey 3 Years Ago
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Water Reflection Problem

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Chuffinmonkey
Chuffinmonkey
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I'm currently trying to animate someone swimming. Once the character is in the water it reflects a very odd upside down reflection above them as in the picture attached. I've tried adjusting everything but the only thing that gets rid of it is reflection at zero which obviously is not  great. any help or settings would be much appreciated. Thanks.
76% of original size (was 662x19) - Click to enlargehttps://forum.reallusion.com/uploads/images/9252462f-a564-4bf1-b497-7dbf.png



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4u2ges
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4u2ges
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Water prop does not "like" Subdivision nor Tessellation when character is submerged. Switch to Original and odd, double reflection would be gone.
For outfit it's sort of an opposite. For bra and panties leave it as subdivided.

Character is Subdivided, outfit is Subdivided
76% of original size (was 662x19) - Click to enlargehttps://forum.reallusion.com/uploads/images/5e291471-b147-42ec-bc88-4761.jpg


Character is Subdivided, outfit is Original (looks like this is how you currently have it in your project)
76% of original size (was 662x19) - Click to enlargehttps://forum.reallusion.com/uploads/images/45cf5f3f-a8ec-45c7-a4f5-dc57.jpg


Character is Original, Outfit is Original
76% of original size (was 662x19) - Click to enlargehttps://forum.reallusion.com/uploads/images/cd29d3c5-8daa-414d-8c5b-a7f8.jpg

Character is Original, Outfit is Subdivided (best)
76% of original size (was 662x19) - Click to enlargehttps://forum.reallusion.com/uploads/images/f69ccd1b-a1c7-48f4-aa16-06ec.jpg


Update: I have noticed the bra and panties I used had a Displacement map. If I delete that map, the Original setting has to be used for outfit as well.
Still, the reflection is not 100% accurate, when character is half submerged into the water. Teeth could be seen in the reflection at some camera angles.
So you have to play with water settings and camera angles for the best visual as well.





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I thought these reflections used to be pretty accurate with the Water Prop. It may be just me but I think something happened in an iC7 update awhile back that changed reflections in a bad way...or could be my faulty memory as well :doze:


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Chuffinmonkey
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4u2ges (9/5/2022)
Water prop does not "like" Subdivision nor Tessellation when character is submerged. Switch to Original and odd, double reflection would be gone.
For outfit it's sort of an opposite. For bra and panties leave it as subdivided.

Update: I have noticed the bra and panties I used had a Displacement map. If I delete that map, the Original setting has to be used for outfit as well.
Still, the reflection is not 100% accurate, when character is half submerged into the water. Teeth could be seen in the reflection at some camera angles.
So you have to play with water settings and camera angles for the best visual as well.



You are a life saver! I'm not sure how the hell you found this out but I'm glad you did. I've spent about 4 days trying to get rid of it but didn't even think changing the meshes would make a difference. Thought I would have to leave this scene out.
Thank you again and for taking the time to reply. Much appreciated :)

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Chuffinmonkey (9/5/2022)You are a life saver! I'm not sure how the hell you found this out but I'm glad you did. I've spent about 4 days trying to get rid of it but didn't even think changing the meshes would make a difference. Thought I would have to leave this scene out.
Thank you again and for taking the time to reply. Much appreciated :)


I am glad it worked out :)

I thought these reflections used to be pretty accurate with the Water Prop. It may be just me but I think something happened in an iC7 update awhile back that changed reflections in a bad way...or could be my faulty memory as well Doze

It sure did Mark. Water was perfect in iClone 6, then in iClone 7 there were several issues with reflections. They fixed some but some remained.
I wish they would eventually get to some of those old features such as physics, water.. etc, which have not been updated since 2 versions back and introduce some updates and new features.

Interaction with water is one of them (swimming, jumping into). I know BiggsTrek has some nice legacy particles pack for the water https://marketplace.reallusion.com/water---themed-emitter-pack , but nothing for swimming.




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...and now that we have a "mirror" maybe that tech can be applied to "water" at some point!!!:)


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mark (9/5/2022)
...and now that we have a "mirror" maybe that tech can be applied to "water" at some point!!!:)


I have tried that yesterday.. The result is more or less satisfactory. But the water prop has some attributes, such above/underwater strength and better distortion for the reflections.
Although, the subdivided plane I used here can have animated Displacement channel to simulate real waves, which is a plus.
I used animated texture from this pack for all 3 channels here (displacement, normal and base color)
(I did not animate the girl).



A little better base color and added animated texture for blend channel as well.
Improved visual.











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...and rather intriguing results  I must say!


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Swim... :)






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...tutorial soon to follow!!!!! :D


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