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I am trying to start a new project in Unreal engine 5.0.3 whereby I can practice animation across the two platforms. I have followed all the instructions and managed to create a link between iClone 8 and My new level in Unreal. However when I choose to transfer a standard character (as a test) to Unreal I get the following message.  I have put the right folder in to the content folder of my project as you can see from the image below. 47% of original size (was 1072x460) - Click to enlarge I did notice two conflicting statements 47% of original size (was 1072x460) - Click to enlarge 47% of original size (was 1072x460) - Click to enlarge So which is it - Will this not work in Unreal 5 or not? As it stands this is how my character looks in Unreal 5 which is ridiculous 47% of original size (was 1072x460) - Click to enlarge
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