thetone (8/19/2022)
Hey everyone, just started playing around with this and I realize it's new software.
However...I am having alot of issues with models not loading and/or displaying textures in the AccuRig preview window. The meshes load fine, but their textures are missing.
I've tried several models with varying texture types (jpg, png, tga) etc...and also tried re-exporting the models from different file formats. Nothing works.
The sample models work fine, but nearly ALL of the models I've tried don't work. I would say 1 out of 10 will work.
Any thoughts or guidance is greatly appreciated.
On a side note...this software is quite amazing! I've always struggled with the whole rigging thing, and this takes all the headaches out of the process...great stuff!
Hi...
A couple of things to note about missing textures:
1. If the character is an FBX, it should work fine if the textures are embedded, but should also work if the textures are in an accompanying folder of the same name with an FBM extension.
2. For OBJ characters you normally have an accompanying .mtl file which tells the software opening the .obj where to look for the textures. The problem with this is the textures in the mtl file may be set to a folder or drive that you don't have which accounts for the textures not appearing in AccuRig. You can normally work around this by editing the .mtl file in a text editor like Notepad.
So for example, I have a character called HaydenUD.obj. It also comes with a HaydenUD.mtl file and a folder called HaydenUD which contains the textures. So in the sample from the mtl file shown below you can see the location of the textures are correctly mapped. If yours are not then you will need to edit the .mtl file to correct the issue.
newmtl Material_57
Ns 100.000000
d 0.000000
Ka 0.200000 0.200000 0.200000
Kd 0.501961 0.501961 0.501961
Ks 0.000000 0.000000 0.000000
map_Pm HaydenUD/Material_57_metallic.png
map_Pr HaydenUD/Material_57_roughness.png
newmtl Material_58
Ns 11986900.000000
d 1.000000
Ka 0.200000 0.200000 0.200000
Kd 0.501961 0.501961 0.501961
Ks 0.000000 0.000000 0.000000
map_Kd HaydenUD/Material_58_diffuse.jpg
map_Pm HaydenUD/Material_58_metallic.png
map_Pr HaydenUD/Material_58_roughness.png
I hope this helps a little.
Peter
Forum Administrator
www.reallusion.com