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animagic
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animagic
Posted 3 Years Ago
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Group: Forum Members
Last Active: Last Month
Posts: 15.8K,
Visits: 31.4K
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bigb106 (7/23/2022) Hey everyone. I noticed that once IC8 and CC4 came out, 3DXchange stopped working correctly. I still have IC7 because 8 kept crashing, but when i import Mixamo motions into 3DX, it doesn't work right.. Oddly enough, I can import the FBX file into IC7 directly, but it comes in as a prop.... Any suggestions to work around this? Or is realluison aware of this bug? Thanks for your help. :) I have IC8 and IC4 installed, as well as IC7 and for me 3DXchange works. Every FBX file imported is considered a prop, even if it is a character. It is just that 3DXchange has profile information for a number of formats (DAZ, Maximo, etc.) that allows the imported file to be converted to a non-standard character. It may be best for you to contact RL Support at https://www.reallusion.com/CustomerSupport/UserEx/QForm.html.
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SCE
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Group: Forum Members
Last Active: 2 Months Ago
Posts: 31,
Visits: 1.1K
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Yes, CC4 Transformer works better now that someone (ahem, modesty forbids) has tested and provided feedback.
But the texture imports are still broken - I'm working on a Python routine to fix it but in the meantime folks will need to do extra work that did not used to be needed. It's not horrible but there's no real reason why it stopped working. I've said this a couple times, mostly on your YouTube videos, but thank you so much for everything you do Mike!
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bigb106
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bigb106
Posted 3 Years Ago
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Group: Forum Members
Last Active: 2 Years Ago
Posts: 1,
Visits: 17
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Hey everyone. I noticed that once IC8 and CC4 came out, 3DXchange stopped working correctly. I still have IC7 because 8 kept crashing, but when i import Mixamo motions into 3DX, it doesn't work right.. Oddly enough, I can import the FBX file into IC7 directly, but it comes in as a prop.... Any suggestions to work around this? Or is realluison aware of this bug? Thanks for your help. :)
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Kelleytoons
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Kelleytoons
Posted 3 Years Ago
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Group: Forum Members
Last Active: Last Year
Posts: 9.2K,
Visits: 22.1K
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Yes, CC4 Transformer works better now that someone (ahem, modesty forbids) has tested and provided feedback. But the texture imports are still broken - I'm working on a Python routine to fix it but in the meantime folks will need to do extra work that did not used to be needed. It's not horrible but there's no real reason why it stopped working.
Alienware Aurora R16, Win 11, i9-149000KF, 3.20GHz CPU, 64GB RAM, RTX 4090 (24GB), Samsung 870 Pro 8TB, Gen3 MVNe M-2 SSD, 4TBx2, 39" Alienware Widescreen Monitor Mike "ex-genius" Kelley
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facr73
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facr73
Posted 3 Years Ago
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Group: Forum Members
Last Active: Yesterday
Posts: 215,
Visits: 23.8K
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@Peter Thanks for the feedback! Transformer now is useful and I am using it. CC4 woks so much better now. Waiting for the 8.1 update.
Greets, facr
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Peter (RL)
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Peter (RL)
Posted 3 Years Ago
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Group: Administrators
Last Active: Last Year
Posts: 23.1K,
Visits: 36.6K
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Kelleytoons (7/10/2022)
I can't say the same for CC4 - it looks to not have been tested at all. In particular Transformer is trash - just won't work at all. I don't see any huge improvements to it if you have iClone and CC3. Hi Mike... The 4.02 update should have fixed most if not all of the Transformer issues. Have you had time to test it yet? Please let us know your thoughts?
Peter Forum Administrator www.reallusion.com
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Peter (RL)
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Peter (RL)
Posted 3 Years Ago
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Group: Administrators
Last Active: Last Year
Posts: 23.1K,
Visits: 36.6K
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facr73 (7/8/2022) I stop using CC4 and IC8 because of the bugs: 1 - Import custom motions creates a 500MB file and making it a 30fps file creates a file with about 160MB where in 3DX was less than 20MB 2 - Broken import from DAZ. 3 - Supersized files (always more than 4GB) for a simple scene and without motions the size is about 40MB(!) 4 - Can't read Japanese/Chinese/etc. letters. It works in IClone 7. 5 - Messy Content Manager 6 - Some plugins don't work! And other stuff (Feedbacktracker and in the forum)
I got some stuff for IC8 (the motion pack) and some CC4 stuff but for now without using it. I got the end of the year promo and aswell for me until they fix those bugs it's not good to wok with. I'm using IC7 onlyThanks for the feedback. We are sorry to hear of your disappointment. Here are some updates to the points raised. 1. We will try to solve this problem by the next major update (8.1) 2. Should be resolved already in the 4.02 update released yesterday. 3. We will try to solve this problem by the next major update (8.1) 4. To prevent pipeline compatible issues, we need to set up this limitation. 5. We will continue look at ways to improve Smart Content Manager. 6. Most Plug-ins have been updated already and are working correctly. Plug-ins like Motion Link will be updated when CTA5 releases.
Peter Forum Administrator www.reallusion.com
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TonyDPrime
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TonyDPrime
Posted 3 Years Ago
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Group: Forum Members
Last Active: Last Year
Posts: 3.4K,
Visits: 12.4K
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I will add my 2 cents, which, for inflation, would be worth about 4 cents, which maybe means it’s true diluted value is 1 cent. But that’s neither here nor there nor anywhere… To me CC4 and iC8 add much needed functionality as far as character animation goes. It is first class and UI friendly making it a monster tool to have in your animation arsenal.
Consider that UE5 has issues and bugs present since release, but carries unmatched new innovations. So, you can avoid UE5 bugs in UE4, but then not have any of the advancements that UE5 brings. Such is the case in iC8 and CC4. Keep in mind a workarounds can within minutes in cases bypass issues. Ie - use Transformer in CC3, then save project and open in CC4. Optimal? No. But doable? Yes.
Because at the end of the day you could use older versions but then produce technically sub-par versions of what otherwise is being created elsewhere. It is your choice, but I recommend updating and using the newer versions along side your prior versions, if anything. The advancements are an advantage. If you want to take your talent to the next level, you can optimize that journey into it. Think of all the individuals that use vastly different methods to achieve their goals.
PS - this is not meant to convince anyone, but rather offer a perspective to the reader. When everything is “fixed”, you, and everyone else, will have access to the same toolset. Meaning, everything is updated for everyone, not just you. This means if you sit and wait until it’s perfect, someone else always will be 3-4 steps ahead of you because they simply advanced their talent. This is a definite opportunity to advance your talent.
BUY them!
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wungun
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wungun
Posted 3 Years Ago
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Group: Forum Members
Last Active: Last Month
Posts: 416,
Visits: 3.5K
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Kelleytoons (7/10/2022) No, actually Transformer DOES bring in all the textures in CC3 - I even wrote the code to do it. So it's MUCH more effective to use it than trying to bring in and fit the clothing any other way.Well why come when i bring in daz characters with clothing the textures from the clothing Like -Ao maps, Normal maps, Metallic and Roughness maps never come over. But i will do a live stream to see in real time to see if this working. I mean i have already done it but i will see in real time if it brings in all the textures over.

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AutoDidact
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AutoDidact
Posted 3 Years Ago
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Group: Forum Members
Last Active: 2 Months Ago
Posts: 2.1K,
Visits: 13.6K
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No, actually Transformer DOES bring in all the textures in CC3 - I even wrote the code to do it. So it's MUCH more effective to use it than trying to bring in and fit the clothing any other way. Agreed, I cannot comment on CC4 ,( not upgrading) , but CC3 pipeline works just fine with every Daz Character I have used from Genesis 1-8. There are some issues with alot of Daz hairs turning all white when sent from CC3 to iclone 7however that does not matter to me as they all export to Blender correctly ,via the pipeline tool, and that is where I actually render everything. Can I get the Link for that plug in I would love to have.
What plugin ??its the Transformer tool in CC3 pipeline:D
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