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I Finally Produced The Look and Photorealism I've Been Trying For.

Posted By harris.josephd 3 Years Ago
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I Finally Produced The Look and Photorealism I've Been Trying For.

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harris.josephd
harris.josephd
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I was simply never able to do this right with the previous hardware and software. 

Technically, I completely redid Riva's skin and makeup again to properly take advantage of the new machine and software.  I started with the Base Camilla Skin used the new skin tone features in CC4 and exported.  The base map was modified in GIMP. Then, I replaced several Bump maps to get everything I wanted and worked on it some more in Skin Gen. Her sub-surface scattering needed to be tweaked as well. Everything is in 4k resolution.

The new facial rigging allows for much more realistic expressions.

I used light studio and the Iray extension to get the lighting just as you see it here.

All told, these shots required nearly 8 gigs of VRAM - and this is with a card that is specifically designed to do ray tracing.

lightbearer
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The renders are gorgeous. You said you have an RTX card. Which one? And how long did the renders take? (You may have already answered the later, but I’m viewing this on my phone and am unable to see everything.)
harris.josephd
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lightbearer (5/27/2022)
The renders are gorgeous. You said you have an RTX card. Which one? And how long did the renders take? (You may have already answered the later, but I’m viewing this on my phone and am unable to see everything.)


Thanks.  It's a 3070.  It takes about 20 seconds to make one of these renders.  The beautiful thing is I can turn on raytracing and bounces to my heart's content and have 4k textures and shadows everywhere.  It is the difference between cause a doubletake if it is a photograph and obviously not.

harris.josephd
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Here's a WIP


75% of original size (was 671x19) - Click to enlargehttps://forum.reallusion.com/uploads/images/4b039c77-fe39-4039-8bec-3256.png
jeff.davies
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Overall it looks very good, possibly a little too perfect on the skin. A slight blemish or two might be in order. Just my $0.02

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harris.josephd
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jeff.davies (5/27/2022)
Overall it looks very good, possibly a little too perfect on the skin. A slight blemish or two might be in order. Just my $0.02


Which one?  There are all sorts of marks on Riva (the main post).  The second one is still very much a work in progress - and I agree.

planetstardragon
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so i'll respond just for you Harris :)

your work has greatly improved.   Something you should keep in mind - there are 2 aspects to enjoying art - first is your own expression - you expressed a satisfaction of your render and how it's closer to what you envisioned it to be. Which is awesome, there is no target of perfect - there is an understanding of how to make your tools have the image look any way you want it to.

Your vision can be stylized and not conform to what someone else would do,  it's important to me to convey this idea to you to ensure you enjoy your own work first. A signature style of art is yours,  and that said,  Salvador Dali's images had total disregard of perspective and reality - but that was the beauty of his style - the imperfection that wasn't an imperfection but a signature of his unique vision.

Then there's the aspect of matching the current trend of imitating reality - which is more of a contest than an art,  because there is nothing unique about trying to make something look as real as possible -  this isn't to downplay that format,  just to make it clear that you are no longer expressing your vision....but now expressing your technical prowess,  different arena.

That said,  I am not inclined to critique anything other than you are doing a fine job of conveying your ideas "clearly with detail" and for that point -  nice work. - now to make an impression of your technical ability and prowess with your tools - then I'd like to see a variation of render styles on your scenes.   Ie - what andy warhol did with making a multitude of variations of the same image.



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Then there's the aspect of matching the current trend of imitating reality - which is more of a contest than an art,  because there is nothing unique about trying to make something look as real as possible -  this isn't to downplay that format,  just to make it clear that you are no longer expressing your vision....but now expressing your technical prowess, 
I think photo realistic CG can be artistic as well



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75% of original size (was 671x19) - Click to enlargehttps://forum.reallusion.com/uploads/images/adf9b210-df59-4cb6-aa1b-9de5.jpg
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planetstardragon
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both of them are artistic but are not mutually the same genre.  The main difference is the goal - the common goal in realism - is realism,  how you get to that realism is a Technical art.   Where as composition is more of a creative expression because you are not aiming for realism,  you are aiming to evoke thought and emotion.    When you look at something real,  the peak of that mountain is "wow it looks real"  -  when you look at something creative,  the peak of that mountain is an expression of an idea in a way that only that individual artist can express.  Granted others can copy that idea or interpolate it,  but that then goes back to technical art. 

Neither is better or worse -  but being aware of this concept makes you a more complete artist - it took me a long time to understand and the concept behind this quote.

"Good Artists Copy; Great Artists Steal" - Picasso

a good artist has the technical skill to copy an idea,  a great artist will steal the technique and idea and interpolate it to a new original thought. in the end everything is just a remix or a cover of an existing remix lol

show me a color or note that's never been seen or heard before,  and i'll show you where it came from.




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"To define Tao is to defile it" - Lao Tzu

harris.josephd
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Guys,

My stated aim at the very beginning was to improve technical prowess.  The art is better with better tools.

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