hvet71 (4/18/2022)
Hi all,
Is it possible to export a smoothed version of the Daz character from CC 3 to Unity ? I've noticed it remains low poly when I import it into the game engine.
Thanks
Not an easy task. The workaround we found on this forum is to use Maya 2020 (newer does not work properly in that regard).
Import your character to Maya
Click on the mesh so the mesh grid is visible
Click on Mesh > Smooth
After it completes smoothing you'll see that the 3d grid on mesh became denser.
Now click Edit > Delete By Type > Non-Deformer History
It can take a while for this step (depending on your hardware), but after it finishes, export your mesh as fbx.
Back up your low poly mesh and replace it with a smoothed one.
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Vadim Karpenko, Unreal Engine 4 developer.