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How to create a mirror in Iclone 7

Posted By Incadude 4 Years Ago
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How to create a mirror in Iclone 7

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mark
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Thanks guys and "Amp" is correct it will only work for some situations for sure. Lets hope we'll have a real mirror in iC8!!!:D


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Incadude (10/12/2021)
Nice Job, Mark.
I enjoyed your video.

As a side note: Mark has truly amazing videos on his YouTube channel, worth watching all of them :Whistling:

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Incadude
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Nice Job, Mark.
I enjoyed your video.
Thanks for your suggestion.
Regards
Chris (Incadude)

Amper Sand
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mark (10/12/2021)
And I created this mirror-effect by rotating the entire iClone set on it's side so the "water-prop" would reflect correctly....

I tried also this approach some months ago but wasn't happy at all about overall look in daylight plus, as far as I remember, particles and shadows were not reflected, so, bottom line, I scrapped it.
But in your video it suits very well, great work again!



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And I created this mirror-effect at the 02:46 mark in the video by rotating the entire iClone set on it's side so the "water-prop" would reflect correctly....




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I took the same approach as toystorylab for one of my AccuLips Contest contributions.



I explain more about it in the contest thread: https://forum.reallusion.com/491221/2021-iClone-LipSync-Animation-Contest-animagic-Reprimand-WIP.

As I recall, I just rendered the video for the mirror directly from iClone without further processing.



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If you bring the animation movie into iClone 7 as a plane, and turn it around to view the backside of plane video, it is a reverse of the front.
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I did this all within iClone...



Placed camera in Mirror...

76% of original size (was 661x19) - Click to enlargehttps://forum.reallusion.com/uploads/images/cd8136ae-2ffb-403b-8d76-1615.png

Rendered what should be seen in Mirror as mp4, loaded into mirror material and "mirrored" horizontally.
In UV settings I tweaked till it was satisfying...

76% of original size (was 661x19) - Click to enlargehttps://forum.reallusion.com/uploads/images/9a465767-265e-48c4-97d7-ab98.png

Here is the original thread from Summer 2018:
https://forum.reallusion.com/374053/Mirror-Test-Evils

Toystorylab on Vimeo : 76% of original size (was 661x19) - Click to enlargehttps://forum.reallusion.com/uploads/images/ce44ea78-6984-47d8-9bf4-b783.png    Crassitudes (my "Alter Ego") on Youtube: 76% of original size (was 661x19) - Click to enlargehttps://forum.reallusion.com/uploads/images/fcc4df30-b3a8-40a5-a427-0735.png

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I don't think you need a sophisticated movie editing tool to create a mirror animation.  I used a free one downloaded off the net.  I think Blender can do it too.

All I did was save the iClone animation into an image sequence.  Then import the images into software.  All the software needs to do is crop, flip the image around X axis, and export to a movie file like MP4.  I wonder if you could even do it in iClone.

It took a bit of iteration with angling the camera, cropping and resizing, but my scene was short, so it wasn't too much of a hassle.
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Thank you for your suggestion, as to a solution for this missing process.
I can see that would be an effective solution of sorts, but such a process requires considerable software assets to make that work. Granted Adobe Premiere Pro and Adobe After Effects will allow you to do this, but what about a situation where you do not have these tools, or something like them or the knowledge of how to use them this way.?
I was hoping for Iclone to manage all this, as any other solution is just more time consuming. Reallusion seems to handle a lot of other issues with great elegance and ease of use in some areas.
I am however finding bugs that are somewhat problematic.
1. If your project model is too big, Iclone becomes unstable and gives you no warnings that you are exceeding its capabilities, relative to your hardware.
2. It just drops the application, and if you have been saving it as I have on a constant basis. When one tries to reload the properly saved application, Iclone fails again repeatedly.
3. If after your attempt at reloading has failed, then next time you restart Iclone, it will offer you a recovery option. For some reason I do not understand, this always allows your project to reload, where as the properly  save version fails.
4. The use of a path and its failures. When creating a path to track a camera around a virtual set or stage, I have found that the path editing function has a 50 / 50 chance of working before it fails. When one evokes the path edit function and you want to change the position of a control point after this your transform option looses it its local ability and there by making any alterations of the path or anything else fail.  This has been very frustrating. Do you or anyone else have similar problems and if so how do you deal with them. 
Thanks 
Chris (Incadude)



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