Profile Picture

Gloves don't fit into thumbs properly using transformer

Posted By gicag14102 3 Years Ago
You don't have permission to rate!
Author
Message
gicag14102
gicag14102
Posted 3 Years Ago
View Quick Profile
Veteran Member

Veteran Member (923 reputation)Veteran Member (923 reputation)Veteran Member (923 reputation)Veteran Member (923 reputation)Veteran Member (923 reputation)Veteran Member (923 reputation)Veteran Member (923 reputation)Veteran Member (923 reputation)Veteran Member (923 reputation)

Group: Forum Members
Last Active: 2 Years Ago
Posts: 49, Visits: 2.1K
I exported daz gloves with Genesis 8 female then use transformer cc3+ but all fingers fitted well except Thumbs. So I hide mesh, but whenever I bend using Gestures option. Thumbs clearly bulge in close view. How to fix it properly. For distance view, it is not understanding, but slight close view it looks bad.
Here is screenshot.https://forum.reallusion.com/uploads/images/b9337c7a-de0b-4f17-927f-a7b7.pnghttps://forum.reallusion.com/uploads/images/6e5219fc-6b27-46e7-9253-089d.png
Kelleytoons
Kelleytoons
Posted 3 Years Ago
View Quick Profile
Distinguished Member

Distinguished Member (35.6K reputation)Distinguished Member (35.6K reputation)Distinguished Member (35.6K reputation)Distinguished Member (35.6K reputation)Distinguished Member (35.6K reputation)Distinguished Member (35.6K reputation)Distinguished Member (35.6K reputation)Distinguished Member (35.6K reputation)Distinguished Member (35.6K reputation)

Group: Forum Members
Last Active: 3 hours ago
Posts: 9.1K, Visits: 21.8K
What gloves from Daz are you using?  (A link to the page on the Daz site would be helpful, or at least the exact and complete name of them).



Alienware Aurora R12, Win 10, i9-119000KF, 3.5GHz CPU, 128GB RAM, RTX 3090 (24GB), Samsung 960 Pro 4TB M-2 SSD, TB+ Disk space
Mike "ex-genius" Kelley
gicag14102
gicag14102
Posted 3 Years Ago
View Quick Profile
Veteran Member

Veteran Member (923 reputation)Veteran Member (923 reputation)Veteran Member (923 reputation)Veteran Member (923 reputation)Veteran Member (923 reputation)Veteran Member (923 reputation)Veteran Member (923 reputation)Veteran Member (923 reputation)Veteran Member (923 reputation)

Group: Forum Members
Last Active: 2 Years Ago
Posts: 49, Visits: 2.1K
It is custom made, found on web.
https://send.cm/d/4ZXS
You can download and test youself.
Kelleytoons
Kelleytoons
Posted 3 Years Ago
View Quick Profile
Distinguished Member

Distinguished Member (35.6K reputation)Distinguished Member (35.6K reputation)Distinguished Member (35.6K reputation)Distinguished Member (35.6K reputation)Distinguished Member (35.6K reputation)Distinguished Member (35.6K reputation)Distinguished Member (35.6K reputation)Distinguished Member (35.6K reputation)Distinguished Member (35.6K reputation)

Group: Forum Members
Last Active: 3 hours ago
Posts: 9.1K, Visits: 21.8K
Transformer won't work with anything other than Daz stuff.

You'll need to bring in as an accessory, and adjust it yourself to fit (and it may be a PITA but I don't have the time to try).



Alienware Aurora R12, Win 10, i9-119000KF, 3.5GHz CPU, 128GB RAM, RTX 3090 (24GB), Samsung 960 Pro 4TB M-2 SSD, TB+ Disk space
Mike "ex-genius" Kelley
gicag14102
gicag14102
Posted 3 Years Ago
View Quick Profile
Veteran Member

Veteran Member (923 reputation)Veteran Member (923 reputation)Veteran Member (923 reputation)Veteran Member (923 reputation)Veteran Member (923 reputation)Veteran Member (923 reputation)Veteran Member (923 reputation)Veteran Member (923 reputation)Veteran Member (923 reputation)

Group: Forum Members
Last Active: 2 Years Ago
Posts: 49, Visits: 2.1K
It daz goodies but not official daz release. You can download extract in daz library. I imported as glove via transformer, not as accessories.
Edited
3 Years Ago by gicag14102
Kelleytoons
Kelleytoons
Posted 3 Years Ago
View Quick Profile
Distinguished Member

Distinguished Member (35.6K reputation)Distinguished Member (35.6K reputation)Distinguished Member (35.6K reputation)Distinguished Member (35.6K reputation)Distinguished Member (35.6K reputation)Distinguished Member (35.6K reputation)Distinguished Member (35.6K reputation)Distinguished Member (35.6K reputation)Distinguished Member (35.6K reputation)

Group: Forum Members
Last Active: 3 hours ago
Posts: 9.1K, Visits: 21.8K
Well, again, I'd have to see the gloves to know (and your link is unsecure and I won't go there).

If it's not offered on the Daz site, it ain't a Daz item, regardless of what anyone else says.  If you can't point me to where it is on that site, I would advise you to bring it in as an accessory as Transformer only works with Daz authorized items.



Alienware Aurora R12, Win 10, i9-119000KF, 3.5GHz CPU, 128GB RAM, RTX 3090 (24GB), Samsung 960 Pro 4TB M-2 SSD, TB+ Disk space
Mike "ex-genius" Kelley
4u2ges
This post has been flagged as an answer
4u2ges
Posted 3 Years Ago
View Quick Profile
Distinguished Member

Distinguished Member (20.6K reputation)Distinguished Member (20.6K reputation)Distinguished Member (20.6K reputation)Distinguished Member (20.6K reputation)Distinguished Member (20.6K reputation)Distinguished Member (20.6K reputation)Distinguished Member (20.6K reputation)Distinguished Member (20.6K reputation)Distinguished Member (20.6K reputation)

Group: Forum Members
Last Active: Yesterday
Posts: 5.0K, Visits: 15.9K
gicag14102 (8/31/2021)
It daz goodies but not official daz release. You can download extract in daz library. I imported as glove via transformer, not as accessories.



Replying to your PM as well...

If you want perfect gloves, bring them both via Transformer as Type: "Cloth", Skin Template: "Use Original"
Convert to Accessory (bake current shape), then select Both (right and left) and Modify > Merge Accessory from menu.
Consolidate materials and apply normal and roughness maps.
Transfer Skin Weight > Other
Transfer Skin Weight > Gloves
Make sure to mind the order, first Type: Other and then Type: Gloves
Edit Mode > Sculpt > Mirror mode > Pull Brush. Single pass over the gloves top to fix the poke.
DO NOT use Conform. It messes up gloves mesh.
Hide Mesh Tool  > Advanced mode > Mirror select > Select arm partitions up to the first part of upper arm.

https://forum.reallusion.com/uploads/images/a294c8b6-fda7-47e1-8eb8-9c7a.jpg







Edited
3 Years Ago by 4u2ges
gicag14102
gicag14102
Posted 3 Years Ago
View Quick Profile
Veteran Member

Veteran Member (923 reputation)Veteran Member (923 reputation)Veteran Member (923 reputation)Veteran Member (923 reputation)Veteran Member (923 reputation)Veteran Member (923 reputation)Veteran Member (923 reputation)Veteran Member (923 reputation)Veteran Member (923 reputation)

Group: Forum Members
Last Active: 2 Years Ago
Posts: 49, Visits: 2.1K
I was doing step by step as you said. But it worst than before.
Works now, I forgot to use reallusion daz t pose. Now it fixed.
Edited
3 Years Ago by gicag14102
gicag14102
gicag14102
Posted 3 Years Ago
View Quick Profile
Veteran Member

Veteran Member (923 reputation)Veteran Member (923 reputation)Veteran Member (923 reputation)Veteran Member (923 reputation)Veteran Member (923 reputation)Veteran Member (923 reputation)Veteran Member (923 reputation)Veteran Member (923 reputation)Veteran Member (923 reputation)

Group: Forum Members
Last Active: 2 Years Ago
Posts: 49, Visits: 2.1K
Now I got this issue even I followed 4u2ges tricks.
https://forum.reallusion.com/uploads/images/343f45ed-b485-44e3-9828-4c06.jpg 
Edited
3 Years Ago by gicag14102
4u2ges
This post has been flagged as an answer
4u2ges
Posted 3 Years Ago
View Quick Profile
Distinguished Member

Distinguished Member (20.6K reputation)Distinguished Member (20.6K reputation)Distinguished Member (20.6K reputation)Distinguished Member (20.6K reputation)Distinguished Member (20.6K reputation)Distinguished Member (20.6K reputation)Distinguished Member (20.6K reputation)Distinguished Member (20.6K reputation)Distinguished Member (20.6K reputation)

Group: Forum Members
Last Active: Yesterday
Posts: 5.0K, Visits: 15.9K
One more tip. Before converting to accessory, stretch fingers (I did not even use a T-pose).



But you still might need to fine tune skin weights for particular character until polygons are evenly distributed.






Edited
3 Years Ago by 4u2ges



Reading This Topic