Hello, I'm using Unity 2022.2.5f1 and I downloaded and installed the newest version CC4 and the Unity Auto Setup and upon pressing the Build Material button I see a few errors, and things don’t look like they should.
Error type 1 (repeats for a few materials):
Unable to find json material data: Back_Loin/Materials/Top_2
UnityEngine.Debug:LogError (object)
Reallusion.Import.Util:LogError (string) (at ./cc_unity_tools_HDRP-1.4.4.HDRP12/Editor/Util.cs:1119)
Reallusion.Import.CharacterInfo:GetMatJson (UnityEngine.GameObject,string) (at ./cc_unity_tools_HDRP-1.4.4.HDRP12/Editor/CharacterInfo.cs:413)
Reallusion.Import.Importer:ProcessObjectPrepass (UnityEngine.Renderer) (at ./cc_unity_tools_HDRP-1.4.4.HDRP12/Editor/Importer.cs:425)
Reallusion.Import.Importer:ProcessObjectTreePrepass (UnityEngine.GameObject) (at ./cc_unity_tools_HDRP-1.4.4.HDRP12/Editor/Importer.cs:406)
Reallusion.Import.Importer:Import () (at ./cc_unity_tools_HDRP-1.4.4.HDRP12/Editor/Importer.cs:258)
Reallusion.Import.ImporterWindow:ImportCharacter (Reallusion.Import.CharacterInfo) (at ./cc_unity_tools_HDRP-1.4.4.HDRP12/Editor/Importerwindow.cs:1115)
Reallusion.Import.ImporterWindow:BuildCharacter () (at ./cc_unity_tools_HDRP-1.4.4.HDRP12/Editor/Importerwindow.cs:1184)
UnityEditor.EditorApplication:Internal_CallDelayFunctions ()
Error type 2 (only appears once):
NullReferenceException: Object reference not set to an instance of an object
Reallusion.Import.Importer.ConnectDefaultMaterial (UnityEngine.GameObject obj, System.String sourceName, UnityEngine.Material sharedMat, UnityEngine.Material mat, Reallusion.Import.MaterialType materialType, Reallusion.Import.QuickJSON matJson) (at ./cc_unity_tools_HDRP-1.4.4.HDRP12/Editor/Importer.cs:988)
Reallusion.Import.Importer.ProcessTextures (UnityEngine.GameObject obj, System.String sourceName, UnityEngine.Material sharedMat, UnityEngine.Material mat, Reallusion.Import.MaterialType materialType, Reallusion.Import.QuickJSON matJson) (at ./cc_unity_tools_HDRP-1.4.4.HDRP12/Editor/Importer.cs:760)
Reallusion.Import.Importer.ProcessObjectBuildPass (UnityEngine.Renderer renderer) (at ./cc_unity_tools_HDRP-1.4.4.HDRP12/Editor/Importer.cs:385)
Reallusion.Import.Importer.ProcessObjectTreeBuildPass (UnityEngine.GameObject obj) (at ./cc_unity_tools_HDRP-1.4.4.HDRP12/Editor/Importer.cs:352)
Reallusion.Import.Importer.Import () (at ./cc_unity_tools_HDRP-1.4.4.HDRP12/Editor/Importer.cs:264)
Reallusion.Import.Importerwindow.ImportCharacter (Reallusion.Import.CharacterInfo info) (at ./cc_unity_tools_HDRP-1.4.4.HDRP12/Editor/Importerwindow.cs:1115)
Reallusion.Import.Importerwindow.BuildCharacter () (at ./cc_unity_tools_HDRP-1.4.4.HDRP12/Editor/Importerwindow.cs:1184)
UnityEditor.EditorApplication.Internal_CallDelayFunctions () (at <00d63564201b48698d51680c10078897>:0)
Please advise on what I need to do to fix this or if there is a fix on the way. Thank you!
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