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Iclone 7 Movie Resident Evil - PROJECT RESISTANCE: OUTBREAK

Posted By LABRATS 3 Years Ago
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Iclone 7 Movie Resident Evil - PROJECT RESISTANCE: OUTBREAK

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LABRATS
LABRATS
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Dear artists and IClone lovers,

We just shot a little film in IClone 7. We did our best to get everything out of IClone. There could be some improvement as there are a lot of bugs. However, here is our first movie in IClone 7:



And the 4K Reupload:

We like to get your thoughts and feedback and appreciate negative and critical feedback as well.

Software used:
IClone 7 (Animation, Level Design, Renderoutput)

CC3 (Modeling of characters)

PopcornFX (some particles)

Perception Neuron (some of the animations)

Davinci Resolve (clip arrangement, motion blur and some minor visual effects)

Goldwave (main soundline, some sfx inside Davinci)

Hardware:
Pen and paper πŸ˜…
PC:
GPU Nvidia 1080 | CPU I7800 series | 16Gb RAM | 4TB Diskspace


We will try to answer your questions and thoughts as best as I can.

Best regards

4u2ges
4u2ges
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I do not usually comment much on showcase productions (usually give a *like* if I like it), but I see the lack of response here, which is kind of odd :ermm:
Maybe people are scared they have to watch full 41 min of it before making a comment?

I am not a pro and will express my personal (not a
scientific cinematography) opinion.

Like (brief):
Staging, animation, voices, camera, FX.

Did not like (longer):
2K render, I could not watch it on my main PC screen (even though I have 1440 QHD resolution).
I had to watch it on a big screen TV with computer attached and 2K res. Only then it was watchable.

I know it is hard to catch all the cloth/hair/patches pocks through the body... I just hate those.

But my main complain is lights. Again, this is IMHO.
The dynamic range in most of the scenes is very low.
I understand you were trying to create an atmosphere (thick air maybe) in underground facility.. etc (and it is hard to make in iClone).
Yet the low range makes it kind of flat. I'd like to see more vivid/contrast picture (like those toon shaded characters "memory stills" you had there).

Anyhow, congratulations on this great production, and good luck in the future! ;)





LABRATS
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Thank you for your feedback!
I understand your points. Especially on the light and physics. We were a little lazy about the fabric penetration / skin weights as we wanted to speed up the process, which we regret afterwards too. The scenes may look smeared due to the Youtube compression. Our 4k render output on the hard drive doesn't look washed out as it does on YouTube. I may have made some wrong settings while rendering that YouTube doesn't like.
However, we are trying to improve and are very happy about your feedback (especially your critical πŸ‘).
regards
RATLABS
charly Rama
charly Rama
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Hi
This is a great production for me.
I love the characters, the voice actor, animations are really good at my eyes, and I like the lighting. Thank you for sharing


     


LABRATS
LABRATS
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Many thanks 😊
Trender 3D
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I'm new to animation and still growing in my experience but thought I'd share my thoughts (for its worth ;)
I would appreciate constructive criticism, if I were to post my own movie.

Let me start by saying that I'm really impressed!
I'm not to big on the PG 16 language (personal choice, so no judgement ;) but think you did a great job with most of the big elements:

* The overall storyline
* A movies "pace" - which even the Hollywood movies get wrong sometimes
* Some great camera shot selections
* Your basic animations turned out good (which is great considering iClones limitations around blending motions)
* The Sound Design was good as well (a few voices quality was not that great but the soundtrack was well selected and not overpowering)
* And I loved your post production editing effects, which added to the movie (and didn't "take away" from it like some effects do)

I also appreciated you using Real voice actors (some were talented and others no so much) but it definitely beats any A.I. voices (in my opinion at least)

Great job! I can see that lots of work went into putting it together. Glad you saw it through.
I look forward to seeing more of your work in the future.

Allistair
TopOneTone
TopOneTone
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Despite the fact that I’m not really into zombie apocalypse stuff, I did watch it all the way through, which is a credit to the production quality. Aside from a few missed typical iclone errors, I thought it was very impressive. I liked the lighting and especially the graphics and art styling. I was puzzled why the girl in the glasses top changed colour half way through and maybe her hair style and the type of top she was wearing, but it was no big deal. I checked out some of your other videos and noticed you do tributes using game footage and wondered whether this actually incorporated game footage with iclone content added? I’ve never done that, but often thought it would be an interesting technique, especially with scenery and lighting, though I have used flowscape scenes on billboards for backgrounds. 
As I said the subject matter is not my type of thing, but I recognise the hard work that went into creating a project of this size and the quality of production you achieved. Well done!
Cheers,
Tony

gordryd
gordryd
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Yeah, I'm not a big zombie fan either, but I also watched all the way through.  I thought the production overall was very good - especially if for a first iClone attempt.
I was wondering if you completed this before the Accu-lips update, as I think the lip sync could be "tightened-up" a little.  Sometimes the actors looked like they were 'mumbling' even though the audio was clear -- maybe crank up the viseme strength as well?  Anyhow, nice job - will definitely watch your next effort.

Reallusion Certified Director / Reallusion Best Visual Award / Reallusion Certified Content Developer
See all the G-Tools Plug-Ins available for iClone here: G-Tools Plug-Ins


LABRATS
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@TopOneTone

Thank you very much for your feedback. We will try to avoid these typical IClone issues in next projects. The scene where Valerie (the girl with glasses) changed her costumes where thrown out, as we wanted this movie to be less then 40 Minutes. We are trying to prevent further scenes that may seem illogical. The scenes were all made without any additions from the game. However our movie is a tribute to this game called Resident Evil Resistance. The voice actors were friends we met during the game.

Unfortunately our next movie will be based on Resident Evil again. But maybe you will like it again 😊


If you like, we can provide some alpha footage and spoilers or we simply put out the final render when it's ready.

Best regards
LABRATS
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@gordryd

This were made before the update. I for myself do not believe, that Accu Lips will improve it that much. We did not use autosync features with voicelines. We made it with Expression Puppet and some key viseme animation. Yes a few lines were presented softly.

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