SpencerIO
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SpencerIO
Posted 4 Years Ago
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Group: Forum Members
Last Active: 4 Years Ago
Posts: 4,
Visits: 36
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If I export my character to Maya from CC the shirt is under the shoulders and the underwear is through the pants. This happens whether I export the Maya or Unreal Engine preset 75% of original size (was 671x19) - Click to enlarge If I import the model into Unreal Engine, then export the preview mesh the rig looks much better in Maya 75% of original size (was 671x19) - Click to enlarge Am I missing something in the workflow? I would like to animate in Maya. Unreal Engine is the final destination for the assets.
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Group: Forum Members
Last Active: Last Year
Posts: 10.8K,
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Hide the mesh
------------------------------------------------------------------- liebe Grüße vidi
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animagic
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animagic
Posted 4 Years Ago
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Group: Forum Members
Last Active: Last Week
Posts: 15.8K,
Visits: 31.3K
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Also, you don't really need the underpants...:P
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SpencerIO
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SpencerIO
Posted 4 Years Ago
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Group: Forum Members
Last Active: 4 Years Ago
Posts: 4,
Visits: 36
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I wasn't so worried about the underwear. It would be unfortunate if CC3 can't export clothing to Maya and have the skin poking through the clothes.
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Group: Forum Members
Last Active: Last Year
Posts: 10.8K,
Visits: 40.2K
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There is a reason why there is a hide mesh function in CC
------------------------------------------------------------------- liebe Grüße vidi
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