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By SpencerIO - 4 Years Ago
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If I export my character to Maya from CC the shirt is under the shoulders and the underwear is through the pants. This happens whether I export the Maya or Unreal Engine preset
 If I import the model into Unreal Engine, then export the preview mesh the rig looks much better in Maya
 Am I missing something in the workflow? I would like to animate in Maya. Unreal Engine is the final destination for the assets.
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By vidi - 4 Years Ago
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Hide the mesh
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By animagic - 4 Years Ago
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Also, you don't really need the underpants...:P
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By SpencerIO - 4 Years Ago
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I wasn't so worried about the underwear. It would be unfortunate if CC3 can't export clothing to Maya and have the skin poking through the clothes.
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By vidi - 4 Years Ago
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There is a reason why there is a hide mesh function in CC
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