It is really a personal opinion which is mainly intended for Reallusion. Don't worry about Reallusion's decisions, they will always go to what is most profitable and if the node market is,
they will develop it. Yes I am definitely older than you and used Shake for a year in 2004 (Shake was used for the lord of the ring 1). It was a nightmare to create thing but perfect for speed.
I am first and foremost a director and a producer so the learning curve has to be very fast. I don't have the time and money to learn software and node lists for months,
having to do the same procedures over and over again when they can be automated.
Nodes are not intended for artists and storytellers in small teams who have very small budgets.
I've never seen a serious movie made by a one man band who used houdini and maya, it's always been a really big crew.
Since Blender came out with the Eevee renderer and nodes (few years ago), there hasn't been any serious production done by a small team either.
I'm talking about feature films or series, for video games it's different.