@RettRona
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@RettRona
Posted 3 Years Ago
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Group: Forum Members
Last Active: Last Year
Posts: 17,
Visits: 359
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Hi everyone my name is Garrett. Fist time posting on the forum. So...I have a small background in design and today I started thinking about the idea of CC being a node based software. Generally nodes can simplify complex workloads and allow for expanded API’s for communities to create tools with. I believe CC would definitely be a great choice for this approach. The idea is to have a TEXTURE or MORPH node, and combine with others blending values together. Effector nodes could be implemented to change the output appearance of a texture. Nodes could also be grouped as a DNA stack which can be saved a reused in later projects. Just to get the concept out I spent two hours figuring out what this would look like. ***DISCLAIMER*** I do understand some stuff doesn’t make sense, its just a rough idea. If the community has any ideas to add please share here. If Reallusion wants to give me a job I would gladly flush out this concept lol. Cheers
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