blackhawk
|
blackhawk
Posted 4 Years Ago
|
Group: Forum Members
Last Active: Last Year
Posts: 48,
Visits: 545
|
Is there a way to convert a CC3+ Character that you have created to a CC3 character for export as fbx. The reason is because I want the character to have a binding T-pose instead of an A-pose that CC3+ uses. This is for an external program that I am using and requires the T-pose. And yes I have already tried to change he default pose for export as well as export embedding the T-pose using unity and unreal preset,
|