blackhawk
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blackhawk
Posted 4 Years Ago
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Group: Forum Members
Last Active: Last Year
Posts: 48,
Visits: 545
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Is there a way to convert a CC3+ Character that you have created to a CC3 character for export as fbx. The reason is because I want the character to have a binding T-pose instead of an A-pose that CC3+ uses. This is for an external program that I am using and requires the T-pose. And yes I have already tried to change he default pose for export as well as export embedding the T-pose using unity and unreal preset,
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Peter (RL)
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Peter (RL)
Posted 4 Years Ago
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Group: Administrators
Last Active: Last Year
Posts: 23.1K,
Visits: 36.6K
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Unfortunately you can't convert back to CC3 from CC3+. However, you should be able to export a CC3+ with T-Pose. Just change the FBX Options dropdown to "Mesh" and then check T-Pose as the Default Pose (see below). 75% of original size (was 669x19) - Click to enlarge
Peter Forum Administrator www.reallusion.com
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cynthia.fridsma_42
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cynthia.fridsma_42
Posted 3 Years Ago
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Group: Forum Members
Last Active: 2 days ago
Posts: 13,
Visits: 123
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With Character Creator 4, you can convert your character to Game Base, which is basically a CC3 character I think, because when convert a character to Game Base I can dress the character in DAZ Genesis 2 outfits, which is awesome.
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