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Message
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toystorylab
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toystorylab
Posted 4 Years Ago
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Group: Forum Members
Last Active: 2 hours ago
Posts: 4.4K,
Visits: 28.8K
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I first tested Motion Link: EZ Motions Walk - Walk to Stop & EZ Motions Walk - Walk backwards for Intro and Outro Arguments Motion - Physical Confrontation (the whole set) for "fight"...
Quite happy with this feature...
And now I tested 3D Motion Converter:
VWS_step forward + Masculine Movement Vol1 - Waiting Annoyed
Also happy with this feature...
With Motion Link, when working on Timeline (break motion) the ML interface closes... Is this intended? And if so, why? Would be cool if it remains open.
Some head stutter in both processes, but I guess that is unavoidable and it can be smoothed out on timeline (head)... (Curve Editor planned?) In both applications (3DMC & ML) I quickly felt the need for "Set as default" iClone functions:
Any chance this can be implemented? See no reason this would be very difficult... As I use it very often in iClone, it would be very helpfull to blend motions! And as we have better motions now, I hope we will see soon characters with a "back" view in stores... Overall a real Booster for Cartoon Animator
Toystorylab on Vimeo : Crassitudes (my "Alter Ego") on Youtube:
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kylelee
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kylelee
Posted 4 Years Ago
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Group: Forum Members
Last Active: 2 Years Ago
Posts: 462,
Visits: 4.2K
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Sorry about that "With Motion Link, when working on Timeline (break motion) the ML interface closes..." This is a limitation with our mechanism of dialog (panel), the reason is to make sure Cartoon Animator's every dialog will not influence by other features.
Edited
4 Years Ago by
kylelee
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toystorylab
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toystorylab
Posted 4 Years Ago
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Group: Forum Members
Last Active: 2 hours ago
Posts: 4.4K,
Visits: 28.8K
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Hm, I often get this: I guess the motions are not compatible... Workaround??
Toystorylab on Vimeo : Crassitudes (my "Alter Ego") on Youtube:
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Minnie (RL)
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Minnie (RL)
Posted 4 Years Ago
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Group: Moderators
Last Active: 3 Years Ago
Posts: 109,
Visits: 913
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@toystorylab Did you save the motion as .iMotion format? Please try to export the motion again as .rlMotion format. It should be fine importing .rlMotion to CTA.
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toystorylab
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toystorylab
Posted 4 Years Ago
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Group: Forum Members
Last Active: 2 hours ago
Posts: 4.4K,
Visits: 28.8K
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Thanx for quick reply... Strangely some motions, even iMotions, from the same RL Pack work others don't. Will have to try to resave those motions as rlMotion inside iClone (now I simply drop them from explorer)...
Toystorylab on Vimeo : Crassitudes (my "Alter Ego") on Youtube:
Edited
4 Years Ago by
toystorylab
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Minnie (RL)
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Minnie (RL)
Posted 4 Years Ago
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Group: Moderators
Last Active: 3 Years Ago
Posts: 109,
Visits: 913
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@toystorylab
Would you kindly let me know which RL pack are you referring to? Thanks!
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toystorylab
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toystorylab
Posted 4 Years Ago
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Group: Forum Members
Last Active: 2 hours ago
Posts: 4.4K,
Visits: 28.8K
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These are the ones I encountered: https://marketplace.reallusion.com/g5-ez-motions-walks-vol-2"Creep Cycle Start" works, "Creep Cycle End" does not work https://marketplace.reallusion.com/g5-ez-motions-runs-vol-1"JogSlow Turn L90 Cycle" works, "JogSlow Turn R90 Cycle" does not work https://marketplace.reallusion.com/g5-ez-motions-runs-vol-2"Run L45 Cycle End" works, "Run L45 Cycle Start" does not work Will do some further research...
Toystorylab on Vimeo : Crassitudes (my "Alter Ego") on Youtube:
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toystorylab
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toystorylab
Posted 4 Years Ago
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Group: Forum Members
Last Active: 2 hours ago
Posts: 4.4K,
Visits: 28.8K
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I have a folder called "MographMotion", can't find it in stores... "StandTKI_to_Stand02" works, "StandTKI_to_Stand01" does not work https://www.reallusion.com/ContentStore/csproduct.aspx?contentid=AIC430DLENU030120110526001Adventure Movies - Jump "Jump forward while being tied" works, "Jump sideways while being tied" does not work https://www.reallusion.com/ContentStore/csproduct.aspx?contentid=AIC430DIENU030120101228001Cartoon Motion Vol 1. - Idle and Move "D065_Walk Energetically" works, "D065_Walk Energetically_End" does not work If it is important to know which ones work, maybe you find someone in Staff who drag and drops all RL motions into 3D Motion
Toystorylab on Vimeo : Crassitudes (my "Alter Ego") on Youtube:
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toystorylab
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toystorylab
Posted 4 Years Ago
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Group: Forum Members
Last Active: 2 hours ago
Posts: 4.4K,
Visits: 28.8K
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By the way, these were all iMotions...
Toystorylab on Vimeo : Crassitudes (my "Alter Ego") on Youtube:
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kylelee
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kylelee
Posted 4 Years Ago
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Group: Forum Members
Last Active: 2 Years Ago
Posts: 462,
Visits: 4.2K
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toystorylab (11/22/2020) By the way, these were all iMotions...
Hi toystorylab, Could you help me to try re-download all of the .imotions then install it to Cartoon Animator? Because Cartoon Animator v4.4 just support imotion v6.x,it is not working with imotion v7.x, the imotion will rewrite data into imotion when you install it to iClone 7. So that you cannot drag iClone 7 imotion directly into Cartoon Animator, that should reinstall/redownload the imotion into Cartoon Animator. Or you can save as a rlmotion then try again that import to Cartoon Animator.
Edited
4 Years Ago by
kylelee
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