This will be my second submission when he is finished.
I decided I wanted to work on a large, stylized character. I took my Earthquake morph and used it as a base to sculpt a new character.
First I gathered some references. Again I am using One Piece as a source for inspiration. There is is a variety of larger characters in that series to draw reference from.

I decided to use Blender as my subscription for Zbrush recently expired and I'm in a frugal mindset these days. Also, there's nothing wrong with Blender's sculpting capabilities.


I ended up with this morph being imported back into Character Creator from Blender. I put a Cartoon texture on him, converted from the Reallusion 'Cartoon Character Designer' pack.

I then went into SkinGen and added some basic presents, such as body hair, dull eyes, and added some coloration to his face. I have not yet finished with this process.

I then took a render of this character morph and sketched some armor on him in an illustration application. I ended up going with a gluttonous, viking barbarian type character.

This is currently where I'm at with the character. I really liked the idea of him eating a large drum stick while engaged in combat.
