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Attention Blender users...We Dont Need Unity or UE4

Posted By AutoDidact 5 Years Ago
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jlittle
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Just found out that Pixar's Renderman rendering software is will be available for use in blender and is FREE for non-commerical usage!

Jeff

P.S. a live stream demo is now going on HERE.

Update: Blender Bridge Beta later this year, release early 2021.



Get my Plugin Manager and TaskNotes plugins for iClone.
Check out EZColors and Other products for CTA/CA. EZColors: the easy way to change Render Styled (RS) colors!
See my CTA Tutorials on the YouTube channel CTAStepByStep

AutoDidact
AutoDidact
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[b]TonyDPrime (9/3/2020)[/
PS - I hate Blender.




Well if you "Hate Blender" you are posting in the wrong thread.🙄
so as our Ilustrious Kellytoons would say :"Thanks for playing"



RAG DOLL COLLISION ANIMATIONS FOR ICLONE 8 & 7
---------------------------------------------------------------------------------------------------------------------
Ghost Origins
My latest Feature length film created with Iclone.
https://forum.reallusion.com/uploads/images/adf9b210-df59-4cb6-aa1b-9de5.jpg
My Sci- Fi Graphic Novel on Amazon: https://a.co/d/9k3cwoY


animagic
animagic
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Indeed, I believe it is good and should be encouraged to learn about different technical approaches. Hate has no place here...


https://forum.reallusion.com/uploads/images/436b0ffd-1242-44d6-a876-d631.jpg

TonyDPrime
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animagic (9/3/2020)
Indeed, I believe it is good and should be encouraged to learn about different technical approaches. Hate has no place here...


If you did not read my post, I praised his work. 
And, in fact, I hate the engine itself - Blender.

BUT! from
https://forum.reallusion.com/435804/For-interested-for-Unreal-and-Iclone-together-

as AutoDidact would say, with regard to another's work:

AutoDidact (2/14/2020)
Athos, You are right in one aspect.
some people are just tossing a bikini girl into UE4
and standing her in a big forest and expect us to be amazed
at how "Smooth" UE4 pans the camera around that big forest or jungle with ease.
But this is not a shortcoming of the unreal engine
that people use it in this way.



Or as you might say, with regards to Blender:

animagic (2/15/2020)
I'm using iClone despite lack of mirrors and motion blur...:unsure:  

It should be possible just to talk about Unreal and the benefits of that pipeline over perhaps Blender and Eevee and what have you.

I suggest as I did before to move over to the https://forum.reallusion.com/iClone/Training-Tutorials-Hints-and-Tips sub-forum as it is more focused.


AutoDidact
AutoDidact
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Blender is not an "engine"
it is a full professional 3DCC application Like Maya or Max.

I am content creator/animated filmaker ,
https://www.blendernation.com/2020/04/29/behind-the-scenes-sci-fi-armor/


Blender enables me to to avoid the costs of Buying Daz/ iclone clothing &prop
content, paying rapacious export license fees,
as well as have access to three internal render options
EEVEE( realtime)
Cycles( branched pathtracing)
and radeon prorender(pathtracing) all with support for AMD hardware enabling user to avoid the "NVIDIA tax".
( and soon renderman it seems)


You are free to hate whatever makes you feel validated😌
but obviously no one in this BLENDER discussion thread, cares about your hate.🙄




RAG DOLL COLLISION ANIMATIONS FOR ICLONE 8 & 7
---------------------------------------------------------------------------------------------------------------------
Ghost Origins
My latest Feature length film created with Iclone.
https://forum.reallusion.com/uploads/images/adf9b210-df59-4cb6-aa1b-9de5.jpg
My Sci- Fi Graphic Novel on Amazon: https://a.co/d/9k3cwoY


TonyDPrime
TonyDPrime
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AutoDidact (9/4/2020)

Blender is not an "engine"
it is a full professional 3DCC application Like Maya or Max.

I am content creator/animated filmaker ,
https://www.blendernation.com/2020/04/29/behind-the-scenes-sci-fi-armor/


Blender enables me to to avoid the costs of Buying Daz/ iclone clothing &prop
content, paying rapacious export license fees,
as well as have access to three internal render options
EEVEE( realtime)
Cycles( branched pathtracing)
and radeon prorender(pathtracing) all with support for AMD hardware enabling user to avoid the "NVIDIA tax".
( and soon renderman it seems)


You are free to hate whatever makes you feel validated😌
but obviously no one in this BLENDER discussion thread, cares about your hate.🙄



The title of this thread directly is comparing use of Blender to Unity and UE4.  Also, I have tried and used Blender, so I am a Blender user.
But back to my hatred - the reason why I hate it is because of what I view as the clunky and cumbersome UI.
In fact our illustrious Kelleytoons uses a purchased mod-UI for Blender, as is shown in his videos involving Blender.  He does not uses standard Blender UI-layout.

Now, I do think the updates look really awesome.  Kind of related, Kai was asked in one of the recent RL webinars if RL has an AutoSetup script from CC3 to Blender.
He actually replied "There should be one", or something to that effect.  He then said there was no plan in the pipeline, but mentioned if anyone knows Python that would be a good script in iClone to make, a CC3 to Blender exporter.
AutoDidact
AutoDidact
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"But back to my hatred- the reason why I hate ...blah blah blah"
We understand TonyDprime.. you are full of HATE.
What we dont understand is why you think we are interested in reading about your HATE.🤔



RAG DOLL COLLISION ANIMATIONS FOR ICLONE 8 & 7
---------------------------------------------------------------------------------------------------------------------
Ghost Origins
My latest Feature length film created with Iclone.
https://forum.reallusion.com/uploads/images/adf9b210-df59-4cb6-aa1b-9de5.jpg
My Sci- Fi Graphic Novel on Amazon: https://a.co/d/9k3cwoY


TonyDPrime
TonyDPrime
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AutoDidact (9/4/2020)
"But back to my hatred- the reason why I hate ...blah blah blah"
We understand TonyDprime.. you are full of HATE.
What we dont understand is why you think we are interested in reading about your HATE.🤔


Now this part I do find fascinating, the reason why I think you are interested is that you and Animagic both pointed it out.  So that's 2 people interested.
You seem very concerned with the fact that I hate blender.  Because it got a "+2", not a "0".
Now, consider that you will probably have read any number of posts involving dislike, annoyance, frustration, or negative interaction with iClone, CC3, and its parts.
Would this mean that the user LOVES iClone in those instances?   No, certainly not.  They may even....hate it...in those instances....Or, they may love it, but hate it simultaneously. 
Or hate that they love it, which really amounts to hate that one 'needs' it.

In any event, could you imagine that I then went and said "You shouldn't be in this thread...What makes you think anyone cares, Thanks for playing."
If somebody said, "I hate UE4" or "I hate iClone", I would not internally process as my own hate, nor that the person hates "me"......Ahhhhh....wait

One could use it and have HATE involving Blender, in a different way...maybe not hate a part of it, such as its UI, but more existentially like hate that Blender will be **compared** to UE4. 
It would be like your identity, as a Blender user, needing to measure up to UE4.  And one may hate that comparison, as it is painful being compared.
I cite this reference, from that same post I referenced above:

AutoDidact (2/15/2020)
ccCreator (2/15/2020)
Charly ~ Sorry to see your attempt to start another thread about process got taken over again with the versus arguments.  Great to see you stay in a positive place about it though.  I hope you don't get discouraged though as you are helping people learn the process better.  Best wishes.




Reallusion has fomented this interest in UE4, as well as other external rendering options ,every since they created the 3DXchange app.
it is part of their BUSINESS MODEL to appeal to people who use other applications for final render environments.
Both of Charly Rama's threads are about using the Reallusion product the way Reallusion intends them to be used.
in this case Via Reallusion's  Autosetup option instead of Reallusion's FREE live link plugin option
it is quite interesting that people do not have this  emotional, defensive reaction when users (in the parlance of the urban vernacular )"Diss" the native Reallusion Characters &marketplace content vendors with long threads and even video tutorials on how to import subjectively "Better looking" or CHEAPER models& props from Sketchfab,3D warehouse or Daz etc.🤑
But when a person makes a satirical cartoon about something that is absolutely objectively true, regarding a long standing limitation of the Iclone render engine, he is considered to have  placed his use of these forums in great peril.🙄
Apologies to Charly Rama for further derailing his technical process thread thread.😇



With the title saying "We Dont Need", it would be plausible that there was some hate that the need existed, or was perceived to have existed. 
In my own case, I find it a very interesting claim.  For someone to say "We don't need UE4" means that UE4's results can be replicated by Blender.  In looking at the trailers it does not appear to be the case, which leads me as a user of both to say "I still would need UE4 to have it look like UE4". 
You see, this thread's title is not "Look  at the new stuff in Blender"....it is what it says "Attention Blender Users (Me)...We Dont Need Unity or UE4". 
If you do not want to read that, that is your privilege to not.  But consider someone else, who visits the forums and uses both.  They may be interested to see such a different point of view, and not a xenophobic "only-praise-blender-or-be-banished" messaging. 


charly Rama
charly Rama
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Hello guys, just to say, sometimes the word "hate" is used with some relativity. Manytime I use UE4 I say "I hate UE4;I hate UE4 because sometimes, as I say, it gives me headaches. But I so love the results , after some GURU here helped me, I continue to use it and even I don't say it but I love UE4 :D (thanks Bassline :) ) That's why I say relativity :) In anycase guys, I think we all love Iclone that's why we are all here, and the goal is to help each over (UE fana or blendr fana or unity fana...)

Peace


     


AutoDidact
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One of the advantages of exporting to Blender
in addition to a fluid engine(and many other VFX )

https://youtu.be/fLzNDuBnRIE



is the ability to add hair that moves with
deformation such as beards.

A CC3 Character exports to FBX in Blender with ALL of his/her facial
morphs already set up as  animatable Blendshapes( see lower right)
https://forum.reallusion.com/uploads/images/a050c2ee-d749-4085-a4ba-1021.jpg


Blender has  native motion tracking that works with video marker  from any type of camera
not just Iphones.

People ,in the past have, created facial mocap with complicated face bone rigs using the motion tracking system in blender
but as Blender is Python based it is only a matter of time before some clever programmer ties a video to the CC3 facial
Blendshapes for FREE facial mocap in Blender using any camera..




RAG DOLL COLLISION ANIMATIONS FOR ICLONE 8 & 7
---------------------------------------------------------------------------------------------------------------------
Ghost Origins
My latest Feature length film created with Iclone.
https://forum.reallusion.com/uploads/images/adf9b210-df59-4cb6-aa1b-9de5.jpg
My Sci- Fi Graphic Novel on Amazon: https://a.co/d/9k3cwoY



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