Profile Picture

Time in Unreal Sequence Shorter Then iClone

Posted By Power Ten Productions 4 Years Ago
You don't have permission to rate!
Author
Message
nealtucker
nealtucker
Posted 4 Years Ago
View Quick Profile
Distinguished Member

Distinguished Member (1.1K reputation)Distinguished Member (1.1K reputation)Distinguished Member (1.1K reputation)Distinguished Member (1.1K reputation)Distinguished Member (1.1K reputation)Distinguished Member (1.1K reputation)Distinguished Member (1.1K reputation)Distinguished Member (1.1K reputation)Distinguished Member (1.1K reputation)

Group: Forum Members
Last Active: 2 Years Ago
Posts: 209, Visits: 1.3K
Ah, got, another one ticked off the list....If only I can remember them all LOL
N. 

---------------------------------------------------------------------------------------------------------------------------------------
View my latest Iclone project THEY ARE HERE Renegades versus the overlords Resize Editor
Power Ten Productions
Power Ten Productions
Posted 4 Years Ago
View Quick Profile
Distinguished Member

Distinguished Member (1.3K reputation)Distinguished Member (1.3K reputation)Distinguished Member (1.3K reputation)Distinguished Member (1.3K reputation)Distinguished Member (1.3K reputation)Distinguished Member (1.3K reputation)Distinguished Member (1.3K reputation)Distinguished Member (1.3K reputation)Distinguished Member (1.3K reputation)

Group: Forum Members
Last Active: 2 Years Ago
Posts: 91, Visits: 300
Realize now I posted this in the wrong thread, but has anyone had time issues when importing an FBX with "Fixed Frames" unchecked. Are there any additional things that need to be checked or unchecked in the import window?
cloud.ninja
cloud.ninja
Posted 3 Years Ago
View Quick Profile
Veteran Member

Veteran Member (637 reputation)Veteran Member (637 reputation)Veteran Member (637 reputation)Veteran Member (637 reputation)Veteran Member (637 reputation)Veteran Member (637 reputation)Veteran Member (637 reputation)Veteran Member (637 reputation)Veteran Member (637 reputation)

Group: Forum Members
Last Active: 2 Weeks Ago
Posts: 23, Visits: 284
Hi - is there any update or more details on how to resolve this issue? I've turned off my frame rate as per KungPhu suggestion but I am still having a lag between the mouth movement once it's recorded in sequencer vs. the actually audio.

I'm using UE4 ver. 4.26 and iC7 on a PC.

appreciation in advance,
cn.



Reading This Topic