Hi everybody,
This is my first post here.
My goal is to get a high detail OBJ hand from CC3 to work on in Zbrush.
I'm just getting started with 3D so sorry if my terminology is not correct.
To achieve this I thought it would help to bake the skin texture into the mesh of the actor.
However, I found no way to do this in CC3/Google.
I know there are ways to bake textures into acessories/cothing, but I haven't found options for baking the actor.
Maybe I'm doing it all wrong and baking isn't even the right solution haha.
I'm just looking for a way to get a higher detail model out of CC3 and I hope that somebody can help me achieve this.
With higher detail I mean: getting the wrinkels of the skin out onto the mesh.
I hope somebody can help me with this.
Cheers!
Mark.