Hello!
I want to point out an import-export error while launching Affinity Designer as a PSD Editor.
The problem is that it is impossible to synchronize different eye, mouth, or other sprites of a character.
Here are simple steps to reproduce this error :
1) add any G3 360 Human actor to a scene
2) right-click and launch PSD Editor (Affinity Designer)
3) Inside Affinity designer, you could change anything, or you could leave all the things as is and go to File - Export and save as a new PSD over the file that was automatically created during the launching process in 77% of original size (was 655x19) - Click to enlarge
4) The character will be updated in CTA with flattened eyes, mouth, and nose.
The question is, is there a solution?