Is there a way for digital human shader settings to transfer to unreal through livelink without having to do all the settings again in unreal? Sad to say but characters in iclone with digital shader looks better than they do when they transfer to unreal at least for me it is. And also how to transfer props (i.e; cars) through livelink like in the sample video on the page. Help please.
Thanks for your feedback. And in the next update we will include the digital human shader settings to unreal live link.
So stay tuned for our news!