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Group: Forum Members
Last Active: 7 Months Ago
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Is there a way for digital human shader settings to transfer to unreal through livelink without having to do all the settings again in unreal? Sad to say but characters in iclone with digital shader looks better than they do when they transfer to unreal at least for me it is. And also how to transfer props (i.e; cars) through livelink like in the sample video on the page. Help please.
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animagic
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animagic
Posted 5 Years Ago
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Group: Forum Members
Last Active: Last Month
Posts: 15.8K,
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I can't help you with the shader, but any prop can be attached as an accessory to a character and thus exported. I assume in Unreal you can detach an accessory and then have the prop.
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