Hookflash (6/19/2020)
Yeah, it's pretty disappointing that these sorts of bugs often seem to go unresolved by RL. I think, as others have stated elsewhere, they've bitten off more than they can chew with all of their side projects (Headshot, Unreal Live Link, etc.), and certain core features, such as Transformer, are being neglected.That's the exact same problem I have with Unity and their dev process... too many projects and core things/bugs aren't taken care off and too many new features are dropped in "beta" at the same time.
I'm new into the RL world and I'm really happy with most of it, but those Eyelashes issues are really annoying.
I spent 3 hours in Blender fixing the 3 main morphs (Blink / Blink_L / Blink_R) and of course not a single eye look the same once morphed now, it's ok-ish for the style I go with (not realistic) but the time wasted is huge. Pretty sure a Blender expert would fix that in 15mn max.
Now considering I'll have to do this for any Daz character is a bit depressing to imagine.