I'm having a problem exporting an LOD model into Unity. When I export the model with the LOD settings the separate LOD files and texture folders are not being generated. I'm using the exact steps that are shown in the Realusion video about
Setting up LOD for CC3 character in Unity3d. At 11:07 in the tutorial it shows a folder after export containing all of the LOD fbx files and their respective texture folders. Prior to CC 3.11 when I did this all of these file were in the folder. Now the file structure created lacks all of these files. When I import into Unit 2019.2 I get the warning "Inconsistent LOD naming (_LOD1 found but no _LOD0)" which isn't surprising since it's not in the folder that I import. Has something change in CC3.11 because the video above worked before? I've created many LODs before 3.11 without ever having a problem. These are the files created now: