The hair looks great inside Character Creator but after importing it to Unity it looks terrible, any ideas? It clearly has to do with normals etc, but I tried using a two-sided shader and still looks terrible.
The first pic shows the model inside Unity, the second inside Character Creator 3 and the third using a two-sided shader.
Terrible transparency issues inside Unity.

the hair looking pretty decent inside character creator.

Two-sided shader applied with questionable results.