Weird transparency in hair after importing to Unity.


https://forum.reallusion.com/Topic417299.aspx
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By devmoveminds - 6 Years Ago
The hair looks great inside Character Creator but after importing it to Unity it looks terrible, any ideas? It clearly has to do with normals etc, but I tried using a two-sided shader and still looks terrible.
The first pic shows the model inside Unity, the second inside Character Creator 3 and the third using a two-sided shader.

Terrible transparency issues inside Unity.
https://forum.reallusion.com/uploads/images/441607cd-4d28-49cc-87c8-68d4.jpg

the hair looking pretty decent inside character creator.
https://forum.reallusion.com/uploads/images/bd05572a-8e4e-4182-921e-ba28.png

Two-sided shader applied with questionable results.
https://forum.reallusion.com/uploads/images/5dac3571-ce04-411e-81e0-54f2.png
By michael.pickering - 6 Years Ago
FWIW, I have yet to find a combinations of settings and shaders to make CC3-exported hair look reasonably good in Unity! Then again, it could be that the hair models in CC3 are themselves bad to begin with...
By Scyra - 6 Years Ago
It's a shader problem. I go over this in the guide linked in my signature. At this time there does not appear to be a shader in Unity that is as good as CC3's internal shader for hair, but you can come pretty close (close enough to satisfy, I think).

If Reallusion would make us a hair shader for Unity they could sell it on the asset store for a good profit...
By devmoveminds - 6 Years Ago
Thank you so much! <3