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So why is there no Local Axis Move for Edit Motion Layer ?

Posted By dann84 8 Years Ago
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So why is there no Local Axis Move for Edit Motion Layer ?

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dann84
dann84
Posted 8 Years Ago
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If I have a character that isnt facing exactly 0 , 90 , 180 degrees etc , its hard to simply make them move their hip, leg or hand move forward in an exact straight line because you are forced to use World Axis Move. So you end up having to tweak 2 axis, rather then just one axis
Am I missing something? or is this just a thing that does need fixing?  Ive tried using Reach ,but it seems like a convoluted workaround for something that should be so easy to implement. 




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