Yes Dennis .... so to make use of the Curve Editor (to move the lines around), it seems the only 'type' of data that's easy to understand is that of 'position' data.
Example - a complex move of the 'arms'
a) hanging down at the avatar's side - then changing to:
b) folded on the avatar's chest
If I were to 'view' that data, all I'd see is a whole lot of 'rotations' graphed in the Curve Editor
(rotations of shoulders, elbows etc). To 'alter' any part of that move would be extremely difficult if not impossible since they're all moving in X,Y,Z space at the same time - yes?
But *if* there was 'position' data displayed instead, then it would be a whole lot easier to adjust the move. And the only way to get that 'position' data to appear in the editor - is to add an object (reach target sphere) - allowing a meaningful graph line that would now show-up in the Curve Editor.
To me (unless there's a way I've overlooked), it seems the only way to view and easily adjust things in the Curve Editor - is to add effectors .....
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Please be patient with me ..... I don't always 'get it' the first time 'round - not even the 2nd time! :( - yikes! ...
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