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messer262a2
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messer262a2
Posted 5 Years Ago
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Group: Forum Members
Last Active: 4 Years Ago
Posts: 7,
Visits: 55
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Hi,I'm trying to use Auto Import plugin https://www.reallusion.com/character-creator/unity-auto-setup.htmlAfter watching this instruction, https://www.youtube.com/watch?v=cAR-DBLKqgsI created HDRP project in unity, Imported the corresponding plugin package into the unity project (hdrp.unitypackage)Exported standard huntress character from CC 3.22 as Clothed FBX into some folder (using recommended settings)dragged and dropped this exported folder into CC_Assets folder in unity.After import into Unity, any character which I import becomes black and does not represent the original color. If I change color manually to some color, I can see the texture of this material.Tried this for Unity 2019.1.14f1 and 2018.4.22f1 and corresponding plugin package versions. Autosetup version is 1.01I also created support ticket but they advised me to go to the forum. Please see the attached screenshots (head is yellow - manually changed color as an example)
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Dan Miller
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Dan Miller
Posted 5 Years Ago
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Group: Forum Members
Last Active: Last Month
Posts: 374,
Visits: 1.8K
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Hello,
The CC3 character has to be exported directly into the CC Assets folder. If you dragged and dropped into the folder that may be the problem.
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messer262a2
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messer262a2
Posted 5 Years Ago
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Group: Forum Members
Last Active: 4 Years Ago
Posts: 7,
Visits: 55
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Hi, I did everything exactly as it was shown in the youtube tutorial. However I tried following your advice and exported standard character directly from Character Creator into CC_Assets folder. It did auto import it into unity, however, the result was the same (all textures are black) The problem is not solved:
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Dan Miller
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Dan Miller
Posted 5 Years Ago
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Group: Forum Members
Last Active: Last Month
Posts: 374,
Visits: 1.8K
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Hmm, I don't know what the issue is. If you find the answer I would be interested to learn as well. Sorry I am unable to help.
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messer262a2
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messer262a2
Posted 5 Years Ago
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Group: Forum Members
Last Active: 4 Years Ago
Posts: 7,
Visits: 55
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The problem is that Albedo for all materials is set to black after import I have to manually reset each material to white Albedo. However, I suspect that material looks over-whited after that. As a workaround, I'm planning to write a script that sets all Albedos of all materials in object to white This is a bit disappointing..
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Miranda (RL)
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Miranda (RL)
Posted 5 Years Ago
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Group: Administrators
Last Active: 3 Years Ago
Posts: 1.8K,
Visits: 11.2K
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Hi messer262a2, This is Miranda from Reallusion. The Albedo texture shall be automatically transferred to Unity via Auto Setup. May you provide us this character (FBX) or Unity project for our further investigation? Feedback Tracker can only attach file smaller than 10MB, please use free cloud space like Dropbox, Google Drive to sens us file. Thank you! https://www.reallusion.com/FeedBackTracker/Miranda messer262a2 (5/8/2020)
The problem is that Albedo for all materials is set to black after import I have to manually reset each material to white Albedo. However, I suspect that material looks over-whited after that. As a workaround, I'm planning to write a script that sets all Albedos of all materials in object to white This is a bit disappointing.. 
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Miranda (RL)
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Miranda (RL)
Posted 5 Years Ago
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Group: Administrators
Last Active: 3 Years Ago
Posts: 1.8K,
Visits: 11.2K
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denisionin (4/28/2020) I hope guys from Reallusion will update the plugin for Unity to support the latest stable release. It seems a little bit unfair that Unreal gets updates regularly, unlike Unity :/
Hi denisionin and everyone else here, I just made an announcement here:
We will launch a new version to support Unity 2019.3 this month. :)
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messer262a2
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messer262a2
Posted 5 Years Ago
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Group: Forum Members
Last Active: 4 Years Ago
Posts: 7,
Visits: 55
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Hi Miranda,
The Unity project is basic HDRP project with no changes. Only reallusion auto-setup plugin was installed. The export from CC was also made for the blank project with basic figure. No changes to both unity and CC projects were made.
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jasonweise
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jasonweise
Posted 5 Years Ago
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Group: Forum Members
Last Active: 3 Years Ago
Posts: 8,
Visits: 133
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denisionin (4/28/2020) I hope guys from Reallusion will update the plugin for Unity to support the latest stable release. It seems a little bit unfair that Unreal gets updates regularly, unlike Unity :/
This is actually the reason we are thinking about moving away from Character creator for our next project. Kind feel it was a waste of money as the Unity auto-setup is so far behind UE4. We purchased AutoRig for blender and are combining the materials hasn't been as painful as we thought. To be honest the amount of time "fixing" incompatible Unity auto-setup issues with HDRP because it never seems to get updated (August last year - really?) is about the same as "owning" the whole process and doing it manually. I really loved CC3 when we started using it but the lack of consistent support for Unity is more than disappointing. We are 8 days out from the end of May, hopefully the new auto-setup is released this month as reported so we can finish up the last of our current project with a bit more productivity and reliability.
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Jfrog
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Group: Forum Members
Last Active: Last Year
Posts: 702,
Visits: 4.7K
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I am also waiting for the update. A bit disappointed with the time in takes between each update. Character Creator is great but it is slowing my pipeline process at the moment. There is a big gap in Character model needs in Unity and I really believe Reallusion can fill this gap but they have to start putting Unity user on their priority list if they want this to happen. :)
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