Cartoon Animator 4 - 360 Head Creator
This WIP 2 shows how Reallusion breaks through the limitations of 2D Art, and delivers a practical way for 2D animators to create characters with advanced animation along with vivid expressions. The 360 evolution streamlines the workflow for Head Creation, Expression Setup, and directly to the animation core with face key editing, puppeteering and the timeline system. Apart from introducing a set of 360 assets and new professional animation library, users also have the path to convert existing content into 360 heads with a full range of motion.
With the new feature "360 Head Creator" of Cartoon Animator 4, you can easily turn a 2D art into a 3D animation.
Find out what "Smart IK" can do.
Quickly Transform a 2D Face into a 3D Head
Full Featured 360 Head Creator
Cartoon Animator 4 - Smart IK
Photoshop 360 Creation Pipeline
360 Performance Systems
This WIP 1 demonstrates how Reallusion made 2D Character Animation more precise, powerful, yet more intuitive. Say goodbye to foot sliding, sinking or floating problems, the new Smart IK/FK system not only switches automatically, it makes creating amazing cartoon animation so much easier. Posing with locking end effectors gives you power to precisely animate characters with scene interaction. In addition, you can perfectly adapt motion files with different body shapes from our motion library, even fine-tune the character's stride or alter its motion genre. Know More About Cartoon Animator 4
With the new feature "Smart IK
" of Cartoon Animator 4, you can do IK/FK animation without actually learning the complex concept and it takes only 1/4 of the time what other animation software needed.
Find out what "Smart IK" can do.
- Smart IK (Inverse Kinematic)
- Easy IK Editing: No more foot sliding, sinking, or floating problems. Easy-locking feet and hands for unlimited motion possibilities.
- Intuitive Auto IK/FK Switch: Drag-and-move end effectors for IK editing, directly rotate joins for FK editing. Other animation software may take hours to do this, Cartoon Animator needs only end effector on/off clicks.
- Stretch Animation: Enable animation creation with more diversity by freely extend any character’s end segments - head, hands and feet.
- Precise Scene and Prop Interaction: Works for all kind of motion behavior. Lock hands and feet to precisely interact with scene objects.
- Works with All Kinds of Cartoon Characters: Correct backward knee bend animation for quadruped animals.
- Smart Motion Retargeting
- Adapt Motions to any Character Scale: Works with all Template-based Motion - human biped, quadruped, wings, spine bone.
- Creative IK Motion Varieties: Auto-align character bones to the Motion Data pose, regardless of the character’s initial pose setting.
- Create IK Rig
- Auto IK Rig: Imported Photoshop Template Characters will have IK rig automatically to save creation time. Still, you have the freedom to add IK locks to selected bone segments.
- Custom GUI: Snapshot a character with a custom pose to create a Character Rig GUI.
Let me show you what Reallusion team had created with this new feature.
THIS IS ONLY SHARED TO FORUM MEMBERS, YOU ARE THE ONLY ONES TO SEE THEM.Welcome to spread.
Looks like you can customize your own animated stickers with Cartoon Animator.How to get Cartoon Animator 4 special offer?
- I already have CTA3:
- Any purchases made from the Reallusion Content Store with the accrued order value of over $299 in the period between December 1st to the 31st of 2018 will qualify you to a fee copy of CTA4 - Pipeline Edition.
- Upgrade to CTA4 with the member price upon its official release.
- I do not have CTA3:
- Buy CTA3 Pro or Pipeline Bundles and Get a free copy of CTA4 Pro or Pipeline
- Plus Monthly Exclusive Bonus
- This Software Store Offer is available from Nov. 28th 2018 through CTA4 launch
- 2018 Holiday Exclusive Bonus ($79 value) ends on Dec. 31st 2018
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