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iClone Morph Creator "bone scale" Error

Posted By ken_1171 8 Years Ago
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Kelleytoons
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If it's a Daz character that's not true -- you can bring them in via XChange (and have been for quite some time).



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Rampa
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It only supports morphing meshes, so bones are ignored.
See these videos:



Kelleytoons
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Ah, that makes sense.  A bit (too bad it doesn't support whole body morphs, for character changes like someone might change into a werewolf, but at least you can do what the OP wants to do just fine).



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ken_1171
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The morphs I am using don't change the skeleton, so should I assume CC3 morphs are simply incompatible with iClone Morph Creator?
Rampa
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I have not figured out why that's happening for you yet. I just sent a CC3 morph through though, with no errors. In fact, it was was originally the Dawn figure exported from DAZ. Then I bulged the arms using CC3 morphs, and saved the iAvater to load as a morph in Morph Creator.

We need to figure out what we are doing differently.
ken_1171
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Oh Ok, that eliminates the chance of CC3 morphs being incompatible with iClone. Then it must be something else. My character uses HW Dawn as well, and the morphs are BreastUp (left and right), BreastSway (left and right), and BreastDown (left and right). None of them affects the skeleton size. I am not sure if these morphs will replicate the requested "pectoral flexing" effect, but I was going to start from there when I got the "bone scale" error message, and couldn't proceed from there.

Does it make a difference if the character was imported with Transformer and sent directly to iClone as an iAvatar, OR if the character morph was FIRST saved as a dialed in CC3?
Rampa
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Once it is transformed, there is no difference from any other CC3 base, accept for UV and texture if you chose to bake those on import.

I'll specifically test breast morphs.
ken_1171
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Wow thanks, that will be very helpful! Let me know how it goes. :)
Rampa
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Hi Ken,

Here is a quick video of making some body changes I put together.


But those breast morph names look more like the DAZ morph names. So are you transforming different versions of Dawn to use as different morphs?
ken_1171
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Basically the difference between what you did and what I did was that:

1. My Dawn was already morphed when sent her to CC3 to create the extra morphs to animate.
2. I have used the breast morphs from Hivewire3D, and you used from the default CC3 figure.

All the rest was the same, except that you could import the iAvatars as morph targets, and I got the error message about the wrong bone scale.

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