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iClone Morph Creator "bone scale" Error

Posted By ken_1171 7 Years Ago
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ken_1171
ken_1171
Posted 7 Years Ago
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I was following a tutorial to animate morphs in iClone. The tutorial was using iClone 7 and CC2, which I am using CC3 instead. I did as follows:

1. Load character in iClone
2. Press the "Edit in Character Creator" button
3. Apply morphs and export as iAvatar
4. Back to iClone, open Morph Creator, which sends the character there
5. Click the "+" button and load previously exported iAvatar

At this point I get an error message claiming that the bone scale doesn't match the character, and the morphs might not work as expected. Indeed the morphs didn't work as expected. 

https://forum.reallusion.com/uploads/images/869b1bd0-904e-4135-b807-bdba.jpg

I wonder why this happens? Any ideas?

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Forum Post iClone Morph Creator "bone scale" Error By ken_1171 ( 7 Years Ago )
Forum Post When you create a morph in CC you are given a choice at the bottom to... By Kelleytoons ( 7 Years Ago )
Forum Post Thanks for the feedback! The character morph is my original, and the... By ken_1171 ( 7 Years Ago )
Forum Post Yeah, now that I tried it I remembered -- I think this is a bug in... By Kelleytoons ( 7 Years Ago )
Forum Post Oh I see. So it works with CC2 morphs, but not with CC3. Darn, so I... By ken_1171 ( 7 Years Ago )
Forum Post I never use spring bones so I can't help you there (but someone here... By Kelleytoons ( 7 Years Ago )
Forum Post Okay, I just tried and it seems string bones work just fine with CC3... By Kelleytoons ( 7 Years Ago )
Forum Post Oh, I know they work fine as automatically animated by spring... By ken_1171 ( 7 Years Ago )
Forum Post Gotcha, but you can always drop back to previous versions, right?... By Kelleytoons ( 7 Years Ago )
Forum Post You are absolutely right, but I need Transformer to be able to use the... By ken_1171 ( 7 Years Ago )
Forum Post If it's a Daz character that's not true -- you can bring them in via... By Kelleytoons ( 7 Years Ago )
Forum Post It only supports morphing meshes, so bones are ignored. See these... By Rampa ( 7 Years Ago )
Forum Post Ah, that makes sense. A bit (too bad it doesn't support whole body... By Kelleytoons ( 7 Years Ago )
Forum Post The morphs I am using don't change the skeleton, so should I assume... By ken_1171 ( 7 Years Ago )
Forum Post I have not figured out why that's happening for you yet. I just sent a... By Rampa ( 7 Years Ago )
Forum Post Oh Ok, that eliminates the chance of CC3 morphs being incompatible... By ken_1171 ( 7 Years Ago )
Forum Post Once it is transformed, there is no difference from any other CC3... By Rampa ( 7 Years Ago )
Forum Post Wow thanks, that will be very helpful! Let me know how it goes. :) By ken_1171 ( 7 Years Ago )
Forum Post Hi Ken, Here is a quick video of making some body changes I put... By Rampa ( 7 Years Ago )
Forum Post Basically the difference between what you did and what I did was that:... By ken_1171 ( 7 Years Ago )
Forum Post Took a while to track that down, as I am only sort-of DAZ... By Rampa ( 7 Years Ago )
Forum Post I did some testing in CC3, first showing the default figure skeleton,... By ken_1171 ( 7 Years Ago )
Forum Post Today I have created a new character, now using Genesis 8 Female from... By ken_1171 ( 7 Years Ago )
Forum Post Ok, I ran another test. Instead of importing a character from DS using... By ken_1171 ( 7 Years Ago )
Forum Post The Essentials morphs do not include the ones I need for this job, but... By ken_1171 ( 7 Years Ago )
Forum Post [quote][b]ken_1171 (11/9/2018)[/b][hr]Chances are (I am guessing here)... By animagic ( 7 Years Ago )
Forum Post Ok, so whatever is happening with the Hivewire morphs pack, exporting... By ken_1171 ( 7 Years Ago )
Forum Post Hmmm -- just last night a user reported an issue with head morphs... By Kelleytoons ( 7 Years Ago )
Forum Post Thank you, Kelleytoons ! In my tests, I could only identify the issue... By ken_1171 ( 7 Years Ago )
Forum Post My understanding (limited as it might be) is that importing any of the... By Kelleytoons ( 7 Years Ago )
Forum Post Oh I see, there is definitely a pattern there. But when it comes to... By ken_1171 ( 7 Years Ago )
Forum Post I did a test with morphs I created with a converted G8 figure and I... By animagic ( 7 Years Ago )
Forum Post [quote][b]animagic (11/10/2018)[/b][hr][quote][b]ken_1171... By ken_1171 ( 7 Years Ago )
Forum Post The morphs I used were created based on OBJ files exported from CC3,... By animagic ( 7 Years Ago )
Forum Post [quote][b]animagic (11/10/2018)[/b]Anyway, it should work, so you... By ken_1171 ( 7 Years Ago )
Forum Post I just watched a tutorial by Rampa. Instead of OBJ files he uses... By animagic ( 7 Years Ago )
Forum Post [quote][b]animagic (11/15/2018)[/b][hr]I just watched a tutorial by... By ken_1171 ( 7 Years Ago )
Forum Post So I created a morph for Dawn in CC3 (from the morph pack, which I... By animagic ( 7 Years Ago )
Forum Post In my experience, once I get the "bone scale" error, the morph gets... By ken_1171 ( 7 Years Ago )
Forum Post Spikes out of OBJ are not caused by incorrect vertex order but rather... By 4u2ges ( 7 Years Ago )
Forum Post Thank you, but I have already posted a 5-steps workaround a few posts... By ken_1171 ( 7 Years Ago )
Forum Post Cool. I did not see that one :) By 4u2ges ( 7 Years Ago )
Forum Post I thought it would be useful if I presented the problem and a... By ken_1171 ( 7 Years Ago )
Forum Post [quote][b]ken_1171 (11/5/2018)[/b][hr] I was following a tutorial to... By Peter (RL) ( 7 Years Ago )
Forum Post [quote][b]Peter (RL) (11/15/2018)[/b][hr]The process has changed since... By ken_1171 ( 7 Years Ago )
Forum Post [quote][b]Peter (RL) (11/15/2018)[/b][hr][quote] The process has... By 4u2ges ( 7 Years Ago )



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