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Bullet Physics... or NVIDIA PhyX in iClone...?

Posted By Dreamcube017 15 Years Ago
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Dreamcube017
Dreamcube017
Posted 15 Years Ago
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Hi everyone, I was just baconing (yes, bacon is now a verb, get used to it) around the net and realized that the bullet physics engine is opensource. So I was wondering what people thought about it, if anyone has used it in anything (Blender, maya).

Also toiClone devs: would it be possible to put it in like... version 5? (if not a sooner one)

I don't konw if NVIDIA PhysX is open or can be openly used. I kow the SDK is out there though.

You don't need an NVIDIA card to use the engine though (although it helps.)

Here are some links about bullet physics engine... I think there's another one called ODE or something.

http://bulletphysics.org/wordpress/?p=88

Soooo what's up?



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