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My DAZ to CC3 to iClone project

Posted By 3dtester 7 Years Ago
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3dtester
3dtester
Posted 6 Years Ago
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I have tried a few things with lighting and DOF at my loft scene.



Since i wanted to know how it looks in Iray, I have rendered the first and last frame, with some 'optimizations'.
Something looks dull even with Iray, but that's actually some lo-res textures that where used for the walls.
What's more interesting is, that Iray handles depth of field somewhat different, and also the lights and shadows.
I have enabled GI and disabled tone mapping / HDR. They are also handled differently. As well as IBL.

https://forum.reallusion.com/uploads/images/3058dc4f-dd7a-45bd-92fc-47c4.png

https://forum.reallusion.com/uploads/images/a41e865b-9848-43a1-9c40-c08f.png

You only have 2 sliders for that in the Iray settings, so it seems impossible to replicate the iClone DOF.

EDIT: Here i raised the 'blur radius multiplier' a bit:

https://forum.reallusion.com/uploads/images/cc58dda8-472c-4608-a40d-0507.png

Based on the render of those stills, the whole clip would take about 14 days to render, with the default photorealistic preset at FullHD.

EDIT: my conslusion for now is that Iray does some things more physically correct. And if i want to achive that look within iClone, i have to work around it.
But if i wanted to produce a movie, i simply could not afford using Iray.
And to be honest: the iClone realtime engine is simply awesome. Without it, i weren't even able to create any animations at all...





3dtester
3dtester
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Besides of my 'lost planet project, i have that loft scene that i'm working on.
This time i have imported a nice prop from sketchfab (credit goes to combine_soldier for 'glass of wine').

There are a few things i'm not satisfied with (IBL behaviour in iClone for example).
And i wanted the fireworks to illuminate the scene bit, but don't know how to do it.



Again, wishing everybody a healthy and successful 2019!





3dtester
3dtester
Posted 7 Years Ago
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I have imported that Multipurpose Droid drom DAZ to iClone with non-standard characterization.

As part of my project, i recorded some hand animation using the leap motion (which is nice but not easy to 'handle', so it is definitely not perfect).



After a lot of fiddling around i got him working quite good, except some compromise i had to accept for the arm and leg joints.
Still i have some issues with the textures, so the Droid doesn't look as good as in DAZ (i believe it is optimized for iray anyways).
It is a very high poly model, so everything gets slowed down a bit. So i wont use the droid very often.

https://forum.reallusion.com/uploads/images/be8886da-a5ec-4550-b59f-972c.png

https://forum.reallusion.com/uploads/images/7c9ffc04-720e-4023-9532-40b3.png

https://forum.reallusion.com/uploads/images/ab316571-3bd9-4f4b-99a4-f2fb.png





3dtester
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I have now transformed two characters including matching outfits for my 'Lost Planet' project.
Also gone through all that work to include the morphs and props and such in CC3.



The IBL / HDRi is another screenshot from Space Engine.
I managed to use that one here, but for another scene i must take another one.

I also realized that it's better to add a planet obj, to have a reference for the other objects.
But then again, for another scene it can't be the same prop. I cannot zoom in and out endlessly for that.

Here's a render from the current 'chapter'. Hope you like it.
It took me almost a day to assemble.







3dtester
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Another try...

https://forum.reallusion.com/uploads/images/4361f874-3e06-4b35-9edb-feae.png




3dtester
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I loaded CC3 3.01 update and it looked good so far.
So i transformed my next character and it worked like a charm, but still i had to us KellyToon's Blender addon to get all my textures right.
Here are only 2 quick renders. i Also created a CC3 prop from a bike i have in DAZ :)

https://forum.reallusion.com/uploads/images/992b70ee-d1fc-49a1-ad69-f4cf.png

https://forum.reallusion.com/uploads/images/7d502331-4f3c-46d6-85d4-d3d3.png

PS: Still need to figure out how some things can be converted exactly.
For example, the blueish stripes have some ambient color and -strength map in DAZ, and they look much better there.





3dtester
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Here is another test i just did. Two iray renders from a similar scene, one with CC3, the other one with DAZ.
It turns out that there are many differences that would still need to get fixed.
But i doubt that these things are that much important if the goal is to do animations with iClone...

CC3 render (sorry for the lazy arm posing):

https://forum.reallusion.com/uploads/images/b99ff505-c231-4975-9a09-c895.png

DAZ render:

https://forum.reallusion.com/uploads/images/9034d5ad-3f21-4333-a6f8-1030.png





3dtester
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Yes, her eyes...i spent some time on them and also virtually did her makeup. It's so much fun :)

Here is a small animation that i have done with the iClone trial.
Hope you don't mind the watermarks...:O



The password is: Reallusion






dead legends
dead legends
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Wow -- the eyes......
3dtester
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Here are some new iray renders of my loft scene.
I've played around a bit with MDLs, opacity and self-illumination.
Depth of field also works pretty good with iray.

https://forum.reallusion.com/uploads/images/1c0eb55b-1f9a-4c37-ad0c-857c.png

https://forum.reallusion.com/uploads/images/8bc06219-4246-4fb2-a553-e2a4.png

https://forum.reallusion.com/uploads/images/e06435f8-86cf-4092-9970-779d.png






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