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bexley
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bexley
Posted 7 Years Ago
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Group: Forum Members
Last Active: Last Month
Posts: 114,
Visits: 374
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Yes my hub behaved a little weirdly, too -- but all is now (apparently) fine.
Downloaded and installed the update: all good so far.
--Bex.
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SeanMac
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SeanMac
Posted 7 Years Ago
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Group: Forum Members
Last Active: 2 Years Ago
Posts: 416,
Visits: 3.4K
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Yeah. Thanks for that.
The first time the hub denied there were any updates, looking twenty minutes later, there were updates. I should have edited my post again.
Sorry.
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justaviking
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justaviking
Posted 7 Years Ago
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Group: Forum Members
Last Active: Last Year
Posts: 8.2K,
Visits: 26.5K
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SeanMac (10/10/2018) Thanks for that but the hub does not work for this. you need to go via iClone 7.xxxI find myself in the uncomfortable position of defending the Hub for the second time in one day. Going to the "Updates" part of the Hub updated the patch just fine for me on both my Win7 desktop and Win10 laptop. I'm not disbeliving you at all, it's just strange that it worked fine for me and not you. Software can be very mysterious at times.
iClone 7... Character Creator... Substance Designer/Painter... Blender... Audacity... Desktop (homebuilt) - Windows 10, Ryzen 9 3900x CPU, GTX 1080 GPU (8GB), 32GB RAM, Asus X570 Pro motherboard, 2TB SSD, terabytes of disk space, dual monitors. Laptop - Windows 10, MSI GS63VR STEALTH-252, 16GB RAM, GTX 1060 (6GB), 256GB SSD and 1TB HDD
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SeanMac
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SeanMac
Posted 7 Years Ago
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Group: Forum Members
Last Active: 2 Years Ago
Posts: 416,
Visits: 3.4K
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@Peter Thanks for that but the hub does not work for this. you need to go via iClone 7.xxx SeanMac Home Built in Coolermaster ATX case with GigabyteGA-Z170X-GAMING 7 MoBo, i7-6700 @ 3.4 Ghz, Asus GeForce GTX 1080 Ti GraphicsCard, 32Gb DDR4 RAM, an Acer CB241HQK & a Samsung S24D300 monitor, Huion H610Pro Graphics Tablet, Kinect v2, Logitech C920 Webcam, Win 10 64 Bit OS
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Peter (RL)
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Peter (RL)
Posted 7 Years Ago
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Group: Administrators
Last Active: Last Year
Posts: 23.1K,
Visits: 36.6K
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bexley (9/28/2018) I just upgraded to 7.3 -- not happy.
When I output a sequence as MP4 it defaults to 30fps and the frame rate seems to be accurate (10 seconds on the MP4 matches the images in the Iclone camera). When I output an image sequence of the same file at 24 fps it renders 240 frames (correct) but they play back in slow motion. It appears that Iclone is not interpolating the way it used to (in 7.22 when it worked). The 24fps image sequnce appears to be the first 240 frames of the 10 second sequence, and not the interpolation (skipping frames). Another example at 12 fps demonstrated the same problem -- when played back at 12 fps the motion was clearly different to the original. And the sequence no longer stops in the selected range (in this case 1-600) but keeps printing. I have to work at 24fps, not 30 or 60. This seriously screws me up.Just to confirm, the Sequence Image frame rate issue is now fixed in the latest iClone 7.3.2205.1 update. Please update using the Reallusion Hub or go to Help > Check For Update in iClone.
Peter Forum Administrator www.reallusion.com
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Kelleytoons
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Kelleytoons
Posted 7 Years Ago
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Group: Forum Members
Last Active: Last Year
Posts: 9.2K,
Visits: 22.1K
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I love the mirrors! Everytime I see one, though, I want it to be the whole "Duck Soup" routine (so when she turns around her reflection just stands there and then "catches up" with her when she comes back). Hmmm -- just talked myself into a video.
Alienware Aurora R16, Win 11, i9-149000KF, 3.20GHz CPU, 64GB RAM, RTX 4090 (24GB), Samsung 870 Pro 8TB, Gen3 MVNe M-2 SSD, 4TBx2, 39" Alienware Widescreen Monitor Mike "ex-genius" Kelley
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4u2ges
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4u2ges
Posted 7 Years Ago
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Group: Forum Members
Last Active: Last Month
Posts: 5.3K,
Visits: 16.8K
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You cannot scrub it real time (or even byFrame) and expect the uncompressed monster AVI to play right. Not everything looks right in view port until we render it. Even animated objects in heavy loaded scene would not move right sometimes. But then again if we start talking about view-port inefficiency that would be whole different story. But it always does it right at render. Just render it again and see the result... Oh boy, Mike you made me do this stupid mirror... Embedded video at the plane was 30 fps of the same project. Whole thing was rendered again at 30fps
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Kelleytoons
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Kelleytoons
Posted 7 Years Ago
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Group: Forum Members
Last Active: Last Year
Posts: 9.2K,
Visits: 22.1K
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Well, I wasn't scrubbing it in real time, but in by frames. And it IS 2am here (well, at least when I wrote and tried that) so my eyes (and brain) may not be working yet. But tell me this -- why *wouldn't* it scrub properly in by frame? Are you saying iClone isn't accurate enough so that we can't move through the timeline by frame and expect to see what we should see?
Alienware Aurora R16, Win 11, i9-149000KF, 3.20GHz CPU, 64GB RAM, RTX 4090 (24GB), Samsung 870 Pro 8TB, Gen3 MVNe M-2 SSD, 4TBx2, 39" Alienware Widescreen Monitor Mike "ex-genius" Kelley
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4u2ges
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4u2ges
Posted 7 Years Ago
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Group: Forum Members
Last Active: Last Month
Posts: 5.3K,
Visits: 16.8K
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You got to be kidding me Mike. Broken what? What exactly are you trying to prove by placing an uncompressed AVI onto the billboard and trying to scrub it real time and expect it to play right? Did I just managed to ask 2 questions in one? :) Just open the damn thing in any video editor and check how many frames it has, what is the fps and what is the exact duration. :crazy:
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Kelleytoons
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Kelleytoons
Posted 7 Years Ago
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Group: Forum Members
Last Active: Last Year
Posts: 9.2K,
Visits: 22.1K
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Okay, so I did (late last night when I was far too tired to get on my computer) understand what Rampa and Pete were trying to get at, so just to confirm things in my mind I did a test... and the results of the test still convince me iClone is broken insofar as rendering at any other rate that 60fps (unless I'm just seeing something these old eyes don't understand. That happens all the time but usually large amounts of alcohol are involved). Try this, guys: render an AVI at 30fps with some motion on it and put it on a billboard in the same scene. Now play it back with the arrow keys, stepping through the timeline. Does anything look odd to you? What I would have *expected* to see (assuming we are saying that iClone always operates at 60fps and that when you output at a different frame rate it timeslices that 60fps at whatever frame rate you choose) was every other frame being the motion one. IOW, you press the key once and nothing moves, and then the next time it does move, and so on. Now -- it does do this. A bit. But it also sometimes moves every single frame, and then takes two or three frames to "catch up". IOW, it certainly looks (again, to these old eyes) that it is broken. This happens whether I have "Realtime" or "By Frame" selected, so something odd is definitely going on (I didn't even try 24fps, as I don't think my brain could digest that).
Alienware Aurora R16, Win 11, i9-149000KF, 3.20GHz CPU, 64GB RAM, RTX 4090 (24GB), Samsung 870 Pro 8TB, Gen3 MVNe M-2 SSD, 4TBx2, 39" Alienware Widescreen Monitor Mike "ex-genius" Kelley
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