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[Curve Editor 1.1 NEW RELEASE] Path Position & Offset Editing

Posted By Tony (RL) 6 Years Ago
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[Curve Editor 1.1 NEW RELEASE] Path Position & Offset Editing

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Tony (RL)
Tony (RL)
Posted 6 Years Ago
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Curve Editor v1.1 (1.1.2126.1) released on Sep 27th, 2018

Dear iCloners,

We are happy to introduce the newest updates for the Curve Editor.  For this update, we have added keyframe locking and editing tools to facilitate the motion curve creation process.  In addition, the new 
Path Position and Offset due out for iClone 7.3 will provide ways to add flare to any path constrained motion.  To find out more, visit the links below:

1. Path Position & Offset Editing

Path Animation with Motion Curve Timing Control: New support for path animation in Curve Editor 1.1 grants professional power over the timing of objects moving along a trail. Besides creating dramatic cartoony physics, it can also simulate realistic local transformations for the likes of cars, planes, birds, fishes, and other creatures.


Scribble Animations with Motion Curve Rotational and Positional Keys
: Can you believe these sophisticated trails are simply made with motion curves? The fluid circular movement is controlled by the rotation curve while the directional changes are driven by the path position curve.



2. Keyframe Editing Tools

3. Keyframe Select & Lock Tools

For the tutorial video, go here.
For the full release note, go here.


                                                          
Tony
Product Marketing Manager 

www.reallusion.com
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6 Years Ago by Tony (RL)
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Finding Path Data in Curve Editor

Curve Editor can now edit Path Position and Offset and there are two ways to find this data:
  1. Right-click on a path constrained item in the scene and select Curve Editor > Constraint to open the Curve Editor along with the object's path data set.
  2. Go to Edit > Constraint inside the Curve Editor panel.

https://forum.reallusion.com/uploads/images/0c94a66e-d4b4-4b1a-9d15-1c41.gif



                                                          
Tony
Product Marketing Manager 

www.reallusion.com
Edited
6 Years Ago by Tony (RL)
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Editing Path Position

The speed at which the path constrained object travels in its set trajectory can be adjusted via Curve Editor > Outliner > Constraint > Path Position (%).
Animating the Path Position can slow and speed up the progress down the track of the path adding tension and rhythm to the path motion.

https://forum.reallusion.com/uploads/images/3f9be11a-9f7a-4d88-8916-6423.gif


                                                          
Tony
Product Marketing Manager 

www.reallusion.com
Edited
6 Years Ago by Tony (RL)
Tony (RL)
Tony (RL)
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Editing Path Offset Rotation and Scale

Path Offset Rotation
https://forum.reallusion.com/uploads/images/3947b29f-0f60-4dd5-ae7b-784c.gif

Path
Offset Scale
https://forum.reallusion.com/uploads/images/2273bf85-413d-488c-860d-e20f.gif


                                                          
Tony
Product Marketing Manager 

www.reallusion.com
Edited
6 Years Ago by Tony (RL)
Tony (RL)
Tony (RL)
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Separate In / Out Tangent

This long awaited feature allows the separate editing of the In and Out tangents of a keyframe.


https://forum.reallusion.com/uploads/images/aece4ecf-93c6-4b07-89ed-d652.gif


                                                          
Tony
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www.reallusion.com
Tony (RL)
Tony (RL)
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Offset Key

Moving a keyframe with Offset Key enabled, preserves the animation before and after the keyframe by simply shifting the entire sequence.


https://forum.reallusion.com/uploads/images/23f64579-f20e-4987-893d-240d.gif


                                                          
Tony
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www.reallusion.com
Tony (RL)
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Match Playhead

When clicked upon, all of the selected keys will align with the time position of the playhead without changing their values. 


https://forum.reallusion.com/uploads/images/e6a79212-a26c-47fa-9ca9-e3ba.gif


                                                          
Tony
Product Marketing Manager 

www.reallusion.com
Tony (RL)
Tony (RL)
Posted 6 Years Ago
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Vertical & Horizontal Constraint (hotkey)

Dragging a keyframe while pressing down Shift constrains the movement to either the vertical or horizontal axis depending on how the key is dragged.


https://forum.reallusion.com/uploads/images/0be9eb0b-98db-4966-bc92-9168.gif


                                                          
Tony
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www.reallusion.com
Tony (RL)
Tony (RL)
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Select All / Invert Selection

Use Select All to select all of the keys inside the Curve Editor.
Use Invert Selection to reverse the selection inside the Curve Editor.
*Multiple selection is supported.





                                                          
Tony
Product Marketing Manager 

www.reallusion.com
Tony (RL)
Tony (RL)
Posted 6 Years Ago
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Lock Selected / Unlock Selected / Unlock All Keyframes

Three new features have been added to the right-click context menu for the Curve Editor > Outliner
  • Lock Selection will grey out selected curve(s) making them unselectable inside the graph view.
  • Unlock Selection will remove the lock placed on the selected curve(s).
  • Unlock All can be used to remove the lock from all of the curves inside the Outliner, this can be useful when unlocking disparate curves becomes cumbersome. 
*All of these functions support multiple selections.

https://forum.reallusion.com/uploads/images/a154b767-0526-41cb-8050-50b6.gif



                                                          
Tony
Product Marketing Manager 

www.reallusion.com



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