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Fortnight Emotes

Posted By EvilGenius 8 Years Ago
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tripfreak
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Posted 8 Years Ago
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It's still a "Prop" (look at your picture) !

You need to convert the file to a "Non-standard character" as is shown in the video:
https://forum.reallusion.com/uploads/images/26779eed-aa61-4560-a33e-3c40.jpg

If all bvh files share the same bone structure you can even import all other files afterwards:
https://forum.reallusion.com/uploads/images/7fa69c45-cbda-4d76-a623-516d.jpg

So, there's no need to assign the bones of every single motion !

Then export them to iClone and don't forget to click "Export iMotion":
https://forum.reallusion.com/uploads/images/aeac6711-4951-446c-bbb8-2366.jpg


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EvilGenius
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dogged2003 (8/3/2018)
Try use File - Export to iClone. Set mark on motion. I far away from the computer.
Send to IC work only for prop movements.

I tried your suggestion and this is what I saw.

https://forum.reallusion.com/uploads/images/e5c8366b-7d33-4dd9-98a4-d0e0.png




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dogged2003
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dogged2003
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Try use File - Export to iClone. Set mark on motion. I far away from the computer.
Send to IC work only for prop movements.

My YouTube channel.
EvilGenius
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So if I export out of Blender as a .bvh and then import that into 3dXchange, this is what I see.  It doesnt show the avatar like in @tripfreak screenshot.  Which is cool and all, I dont want the avatar.  Just the motion.  The motion works when I press play in 3dxchange.  However when I "send to iClone" the character is motionless.  

https://forum.reallusion.com/uploads/images/2cdbf4d1-08d3-4403-a91f-a027.png




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dogged2003
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It's fine. Can anyone tell me if I have 6 and 7 3dx pipe line, do I need to buy a fifth? Or can I download it in my account? Because they didn't work as good as 5 3dx :)

P.S. I tried to convert by Autodesk FBX Converter Archives, it issued an error. The blender worked. But knees were not correct. 

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tripfreak
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I have no idea why your 3DXChange makes problems ? :ermm:
I just gave it a try, assigned all bones in 3DX 5
https://forum.reallusion.com/uploads/images/86c53eb3-56c8-4e87-bd0b-f29a.jpg

and converted the char including the motion:

Right model by U-like (once free): LINK

You can find the motion and the 3DX profile: here
Fingers not absolutely correct but I didn't spend too much time with it...


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EvilGenius
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UPDATE:

So I imported these FBX files into Blender and it recognized it.  Someone on forum PM'd me and suggested I export out of Blender as a .bvh file then import into 3dxchange.  That appeared to have worked.  It loaded into 3dxchange.  However if I send to iClone it loads but only the character, not the motion.

Suggestions?



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EvilGenius
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I have a bunch of animations from the game Fortnight that I want to bring into iClone.  They are in FBX format.  However when I try and load them into 3dxchange they wont let me.  I converted to non standard character but still, it wont allow me to do it.  Can someone help me?  I have over 50 of them but I need someone to tell me what settings to use in 3dxchange.  Here is one of them as a example.  THANKS!

https://1drv.ms/u/s!AvUAhdROn95hgclqTpd7PDQgPpGFdQ



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