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Re texturing Eyes -- need help and pointers.

Posted By bexley 7 Years Ago
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bexley
bexley
Posted 7 Years Ago
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I'm trying to apply an Anime eye texture to my Iclone figure (imported from DAZ) and cannot figure out the mapping/layering system.  I'd like to be able to apply a different texture for reflection highlights (reflections are painted on for stylistic reasons), but however I configure and deploy the map to whatever component of the mesh, the reflection is cut off at the pupil, and outside the iris. I need my tiny reflection dots to go across pupil, iris and sclera.  No matter how I apply a map (to any component or all components), it doesn't work.  Any ideas?  Any tutorials?  I'm sure this is a simple fix, but after two hours, I'm out of ideas. I've done the Google extensively, seen a few but nothing seems to deal with this.  Character Creator is not an option.

TIA

--Bex.
https://forum.reallusion.com/uploads/images/0f60e217-5abf-47aa-87d9-2c14.jpg
PS -- Did get some nice results putting the reflection in the Glow channel.
https://forum.reallusion.com/uploads/images/45df635e-a7e6-4401-ab1b-bdc7.jpg





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