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From Maya to CC

Posted By jason.delatorre Last Year
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jason.delatorre
jason.delatorre
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Ok, interesting challenge. I have a character that was created completely in Maya (and Zbrush) that I would like to continue to edit in Character Creator. Obviously I can save it to FBX 2012 as been well documented but I don’t have a key since this wasn’t orginally generated from CC2.

Is it possible to get it in there or is 3d exchange the only option?

Is there a way I can export a cc2 character, then use it’s key to import my guy?
Kelleytoons
Kelleytoons
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You cannot make a character into a CC avatar -- it can only start that way and be edited further.  Any other attempt won't match (verts).

So you can bring it in as a non-standard avatar, via XChange.  But you won't be able to do anything with it in CC.



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jason.delatorre
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Bummer! I had a feeling that was the case but I was hoping there was some super secret trick I wasn't privy to. Thanks, Kelleytoons! Appreciate the response.



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