Ah now that's a good question. I mean, you can make mvies with 3DS, Maya, whatever... so those ARE movie making tools but I agree with you in the fact that machi (my short word for machinima) is based off a game engine.
Ok I wrote a bunch of stuff about what I thought and then I actually looked up the word Machinima and here are my results.
# Machinima ( or ) is the use of real-time three-dimensional (3-D) graphics rendering engines to generate computer animation. ...
en.wikipedia.org/wiki/Machinima
# The rendering of computer-generated imagery using low-end (real time) 3D engines such as those found in video games, as opposed to the high-end ...
en.wiktionary.org/wiki/machinima
# (derived from machine and cinema) is filmmaking created through the real-time recording of computer games, virtual worlds or any already-existing ...
www.twinity.com/en/glossary
# A production technique that can be used to perform digital puppets. Machinima involves creating computer-generated imagery (CGI) using the low-end ...
www.nationmaster.com/encyclopedia/Digital-puppetry
So you can click those links to see the fll ones.
So according to some of these, iCLone IS a machi making tool because it's realtime 3D... however, it's not so... low-end anymore. That's maybe why some don't call it a machi tool... because it's more advanced or more high end, but that doesn't really make sense to me. If I had the power to make movies equal to what's being made in 3DS max in realtime like the big studios do (and they take time to render there too), then I'd LOVE to make movies like that in realtime. iClone allows me to do that... but it's not "low-end..."... OR IS IT? It's not low -end, but I do know that it has a LOT more visual features than movistorm. Some people say it just has a lot of eye candy... but uh... it's for MOVIES and things that you WATCH. What else is it suppose to have? If it were a GAME engine, then you could say that, but really, it has more visual features like I said and that makes it look a bit more high end.
According to some ofthese definitions, none of the specialty machi software (moviestorm or iClone) are true machi creators because it's not using a game engine. ... but they are using premade things... well... iClone 4 actually is about to launch even further when 3D Xchange 3 comes out because then you'll be able to load FBX files which has their own set of bones so nothing will be completly premade anymore.
So in some standards, iClone will always be a machi tool, and in some it won't.When iClone reaches the point where we set something up and we have to wait for it to render it (in nonrealtime) THAT is the true point where it will not be a machi tool anymore.
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