Firepro (3/7/2018)
It is not really higher quality that one gets, but instead it is the quality that one would expect to get when choosing the render settings. If you don't make the viewport really small the hirez final render setting you set are ignored. Hard to believe RL has not addressed this.What hirez final render settings are you referring to? There is only supersampling, which works lot better with large viewport render.
DOF and blurring might have better quality with small viewport, but again you can tweak it (now that we have lot of settings to control it) to make it work better with large viewport. I did not play with it much. Just need to experiment.
Not to mention that small viewport greatly slows down the render process. I only use small viewport render on limited number of frames where I have problem with opacity artifacts (mostly with hair).
Other than that.. I hide taskbar, hit Ctrl+7, open render window, then detach it to make viewport cover the entire screen and then start render.
Here is an 8 seconds test video from my current project.
First 4 seconds rendered with fairly small viewport. Speed is 0.2 fps. Look how "zigzaggy" and flashy glowing edges are.
Next 4 seconds - same frames rendered with largest possible viewport. Speed is 1 fps. Not perfect but glowing edges are whole lot better as camera moves around.
One more tip. With long and GI "heavy" scene, turn the Auxiliary light on during render. It does not influence the final render, but it does speed up the initial "scene for suppressing shadow" thing (still do not know just that the hell does it do :) )