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《/^\》
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Group: Forum Members
Last Active: 5 Years Ago
Posts: 107,
Visits: 2.0K
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Is there a way to enable a rag doll effect with iClone 7 characters?
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Rampa
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Group: Forum Members
Last Active: 59 minutes ago
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Sort of..... You can use the reach targets to have the character reach to phyiscs enabled dummies. So if you had your little mannequin there with some points for the character to reach to, it would then move with the mannequin as it fell.
There are not reach targets for all joints, but there are enough to do this. Pelvis, neck, hands, feet. The interaction of your mannequins parts will prevent the joints from over-rotating.
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《/^\》
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Group: Forum Members
Last Active: 5 Years Ago
Posts: 107,
Visits: 2.0K
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Rampa (1/3/2018) Sort of..... You can use the reach targets to have the character reach to phyiscs enabled dummies. So if you had your little mannequin there with some points for the character to reach to, it would then move with the mannequin as it fell.
There are not reach targets for all joints, but there are enough to do this. Pelvis, neck, hands, feet. The interaction of your mannequins parts will prevent the joints from over-rotating.
Thanks, I'll give this a try.
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toystorylab
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toystorylab
Posted 6 Years Ago
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Group: Forum Members
Last Active: Yesterday
Posts: 4.6K,
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On the RL Marketplace you can find a nice "Ragdoll Behaviour" - Motion Pack by "Sen": https://city.reallusion.com/ContentPreview.aspx?i=JICf10aba452eb616db3
Toystorylab on Vimeo : Crassitudes (my "Alter Ego") on Youtube:
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《/^\》
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Group: Forum Members
Last Active: 5 Years Ago
Posts: 107,
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Thanks @toystorylab for sharing that, that is cool. I was looking for more of a physics based rag doll effect. For example characters effected by collision like props & physics in iClone
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BOLPHUNGA
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BOLPHUNGA
Posted 6 Years Ago
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Group: Forum Members
Last Active: 2 Years Ago
Posts: 87,
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enable all the reach target effectors and turn on physics/gravity for each the defaults will make the avatar fall straight down
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toystorylab
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toystorylab
Posted 6 Years Ago
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Group: Forum Members
Last Active: Yesterday
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Visits: 29.9K
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《/^\》 (1/3/2018) I was looking for more of a physics based rag doll effect. For example characters effected by collision like props & physics in iClonehttps://city.reallusion.com/ContentPreview.aspx?i=JIC28963d6e350d77b56I don't have this, so i am not sure if it works with other Characters as G5 and IC7..
Toystorylab on Vimeo : Crassitudes (my "Alter Ego") on Youtube:
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argus1000
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argus1000
Posted 6 Years Ago
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Group: Forum Members
Last Active: 2 days ago
Posts: 606,
Visits: 11.6K
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Yes, it works with iClone 7 CC characters. I just tried it. All you have to do is change the 6 reach targets from the G5 character to iC7, which means: Pelvis, Torso, Rhand, Lhand, Rfoot and Lfoot.
My latest movie THE GOLDEN MAN, and a few others: https://www.youtube.com/channel/UCIl1EqVCKitZzLqaNnLK0BA
Edited
6 Years Ago by
argus1000
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Kelleytoons
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Kelleytoons
Posted 6 Years Ago
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Group: Forum Members
Last Active: Last Month
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Not that I need much of an excuse to buy almost anything, but are you saying that the Ragdoll thingee in the marketplace can be used in iClone 7 with CC characters? If so, just watching the demo video leads me to another question -- can you capture the animation clip and then animate in front of the character and bring that captured animation back in and join the two (because apparently you can't animate in front of the character while the ragdoll stuff is in there)?
Alienware Aurora R16, Win 11, i9-149000KF, 3.20GHz CPU, 64GB RAM, RTX 4090 (24GB), Samsung 870 Pro 8TB, Gen3 MVNe M-2 SSD, 4TBx2, 39" Alienware Widescreen Monitor Mike "ex-genius" Kelley
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Rampa
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Group: Forum Members
Last Active: 59 minutes ago
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Kelleytoons (1/3/2018) Not that I need much of an excuse to buy almost anything, but are you saying that the Ragdoll thingee in the marketplace can be used in iClone 7 with CC characters?
If so, just watching the demo video leads me to another question -- can you capture the animation clip and then animate in front of the character and bring that captured animation back in and join the two (because apparently you can't animate in front of the character while the ragdoll stuff is in there)?You can actually have an animation suddenly become a rag-doll. It isn't super accurate in the animation part though. You can use a dummy character with break away physics constraints that the visible character reaches to. When enough force is applied, the constraints can break, resulting in the reach targets falling. It's not accurate because elbows and knees don't have reach targets, so your guiding the animation only by the existing reach targets.
Edited
6 Years Ago by
Rampa
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