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Character Rag Doll Effect

Posted By 《/^\》 6 Years Ago
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《/^\》
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Is there a way to enable a rag doll effect with iClone 7 characters?

https://forum.reallusion.com/uploads/images/97153dc1-d164-43f6-beec-c365.gif
Rampa
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Sort of.....
You can use the reach targets to have the character reach to phyiscs enabled dummies. So if you had your little mannequin there with some points for the character to reach to, it would then move with the mannequin as it fell.

There are not reach targets for all joints, but there are enough to do this. Pelvis, neck, hands, feet. The interaction of your mannequins parts will prevent the joints from over-rotating.
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Rampa (1/3/2018)
Sort of.....
You can use the reach targets to have the character reach to phyiscs enabled dummies. So if you had your little mannequin there with some points for the character to reach to, it would then move with the mannequin as it fell.

There are not reach targets for all joints, but there are enough to do this. Pelvis, neck, hands, feet. The interaction of your mannequins parts will prevent the joints from over-rotating.


Thanks, I'll give this a try.
toystorylab
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On the RL Marketplace you can find a nice "Ragdoll Behaviour" - Motion Pack by "Sen":

https://city.reallusion.com/ContentPreview.aspx?i=JICf10aba452eb616db3



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toystorylab (1/3/2018)
On the RL Marketplace you can find a nice "Ragdoll Behaviour" - Motion Pack by "Sen":

https://city.reallusion.com/ContentPreview.aspx?i=JICf10aba452eb616db3



Thanks @toystorylab for sharing that, that is cool. I was looking for more of a physics based rag doll effect. For example characters effected by collision like props & physics in iClone
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enable all the reach target effectors
and turn on physics/gravity for each
the defaults will make the avatar fall straight down

toystorylab
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《/^\》 (1/3/2018)
I was looking for more of a physics based rag doll effect. For example characters effected by collision like props & physics in iClone

https://city.reallusion.com/ContentPreview.aspx?i=JIC28963d6e350d77b56
I don't have this, so i am not sure if it works with other Characters as G5 and IC7..


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argus1000
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https://forum.reallusion.com/uploads/images/6b9c5c5f-8f13-461e-923c-ec43.png

Yes, it works with iClone 7 CC characters. I just tried it. All you have to do is change the 6 reach targets from the G5 character to iC7, which means: Pelvis, Torso, Rhand, Lhand, Rfoot and Lfoot.


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Edited
6 Years Ago by argus1000
Kelleytoons
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Not that I need much of an excuse to buy almost anything, but are you saying that the Ragdoll thingee in the marketplace can be used in iClone 7 with CC characters?

If so, just watching the demo video leads me to another question -- can you capture the animation clip and then animate in front of the character and bring that captured animation back in and join the two (because apparently you can't animate in front of the character while the ragdoll stuff is in there)?



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Rampa
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Kelleytoons (1/3/2018)
Not that I need much of an excuse to buy almost anything, but are you saying that the Ragdoll thingee in the marketplace can be used in iClone 7 with CC characters?

If so, just watching the demo video leads me to another question -- can you capture the animation clip and then animate in front of the character and bring that captured animation back in and join the two (because apparently you can't animate in front of the character while the ragdoll stuff is in there)?


You can actually have an animation suddenly become a rag-doll. It isn't super accurate in the animation part though. You can use a dummy character with break away physics constraints that the visible character reaches to. When enough force is applied, the constraints can break, resulting in the reach targets falling. It's not accurate because elbows and knees don't have reach targets, so your guiding the animation only by the existing reach targets.
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6 Years Ago by Rampa



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