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illusionLAB
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illusionLAB
Posted 8 Years Ago
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Group: Forum Members
Last Active: 3 Years Ago
Posts: 393,
Visits: 4.8K
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Thought I'd repost this with a little more dramatic topic title... I can't believe I'm the only one who is trying to use FBX exports - would be nice to have this issue corroborated. I created a scene in iC7.1 for FBX export and there were several faults. I had not experienced these faults in iC7.0. I made a little demo to illustrate - in a nutshell, the camera framing is way off and there are 'bumps' in the animated camera path. Looking at the co-ordinates of the camera and geo that are being exported, it actually looks as if the camera is correct but the geo is significantly smaller and/or further away - basically nothing like what you're trying to export. Also, attaching individual objects to the floor so they export in the correct position is kind of a pain - but having to 'reset transform' every object that has been scaled is downright rude. This is not the case in any other FBX export capable software I use, so whether it's a bug or another iClone 'quirk' it should be addressed.
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