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FBX export - serious BUG

Posted By illusionLAB 8 Years Ago
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illusionLAB
illusionLAB
Posted 8 Years Ago
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Thought I'd repost this with a little more dramatic topic title... I can't believe I'm the only one who is trying to use FBX exports - would be nice to have this issue corroborated.
I created a scene in iC7.1 for FBX export and there were several faults.  I had not experienced these faults in iC7.0.  I made a little demo to illustrate - in a nutshell, the camera framing is way off and there are 'bumps' in the animated camera path.  Looking at the co-ordinates of the camera and geo that are being exported, it actually looks as if the camera is correct but the geo is significantly smaller and/or further away - basically nothing like what you're trying to export.  Also, attaching individual objects to the floor so they export in the correct position is kind of a pain - but having to 'reset transform' every object that has been scaled is downright rude.  This is not the case in any other FBX export capable software I use, so whether it's a bug or another iClone 'quirk' it should be addressed.


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Forum Post FBX export - serious BUG By illusionLAB ( 8 Years Ago )
Forum Post animation transfer problems often come from the fact that your start... By Pixtim ( 8 Years Ago )
Forum Post I haven't experienced any troubles with Alembic, but have yet to try... By illusionLAB ( 8 Years Ago )
Forum Post A scale other than 100% is problematic in some cases, also in iClone.... By animagic ( 8 Years Ago )
Forum Post Yeah, I think there are great points here: 1) Maybe baking the... By TonyDPrime ( 8 Years Ago )
Forum Post FBX is evolving, like any software - so hardly a moving target. It's... By illusionLAB ( 8 Years Ago )
Forum Post Look at this weirdness...maybe ShadowCatcher Prop? Simple scene... By TonyDPrime ( 8 Years Ago )
Forum Post Same happened with ShadowCatcher on and off in export to C4D. Well,... By TonyDPrime ( 8 Years Ago )
Forum Post Hey guess what... I am exporting a moving prop scene now, 3 props with... By TonyDPrime ( 8 Years Ago )
Forum Post Okay...So now I export the working scene (originally imported from... By TonyDPrime ( 8 Years Ago )
Forum Post Just so I am clear, 1 - FBX export from iClone (in C4D or Max export... By TonyDPrime ( 8 Years Ago )
Forum Post While I understand the purpose of this thread, I tend to side with... By Kelleytoons ( 8 Years Ago )
Forum Post I'm sorry KT but I think RL should be speaking for themselves -... By illusionLAB ( 8 Years Ago )
Forum Post For the record... I just exported the same test scene to Maya -... By illusionLAB ( 8 Years Ago )
Forum Post Since you've been around here a long time, I assume you know by now... By Kelleytoons ( 8 Years Ago )
Forum Post So to summarize - FBX to C4D - Badda-boosh FBX to 3DS Max -... By TonyDPrime ( 8 Years Ago )
Forum Post OK, just posted another demo illustrating the unpredictable results.... By illusionLAB ( 8 Years Ago )
Forum Post FBX is really a tough nut to crack when going to and from different... By paulg625 ( 8 Years Ago )
Forum Post nevermind ...... By urbanlamb ( 8 Years Ago )
Forum Post Appreciate the comments, but the first thing I did was post it in the... By illusionLAB ( 8 Years Ago )
Forum Post [quote][b]illusionLAB (12/16/2017)[/b][hr]Appreciate the comments, but... By paulg625 ( 8 Years Ago )
Forum Post okay gonna put this down for blender users i will ignore the people... By urbanlamb ( 8 Years Ago )
Forum Post [quote][b]urbanlamb (12/16/2017)[/b][hr]okay gonna put this down for... By paulg625 ( 8 Years Ago )
Forum Post [quote][b]paulg625 (12/16/2017)[/b][hr] I hope your not referring... By urbanlamb ( 8 Years Ago )
Forum Post [quote][b]urbanlamb (12/16/2017)[/b][hr]No i simply get tired of... By paulg625 ( 8 Years Ago )
Forum Post What I am about to say, might or might not relate to the camera... By 4u2ges ( 8 Years Ago )
Forum Post I dont know about anymore videos or care i simply was looking at the... By urbanlamb ( 8 Years Ago )
Forum Post [quote][b]4u2ges (12/16/2017)[/b][hr] lol Some people are way too... By urbanlamb ( 8 Years Ago )
Forum Post [quote][b]urbanlamb (12/16/2017)[/b] Im assuming that your talking to... By 4u2ges ( 8 Years Ago )
Forum Post About having to change your world space aspect. If your exporting for... By paulg625 ( 8 Years Ago )
Forum Post Well I put a few objects in a scene ( a garage, canopy, bench, and... By paulg625 ( 8 Years Ago )
Forum Post [quote][b]paulg625 (12/16/2017)[/b][hr]Well I put a few objects in a... By urbanlamb ( 8 Years Ago )
Forum Post Well just did a more complex camera move other than frame rate and... By paulg625 ( 8 Years Ago )
Forum Post I have already stated that the camera exports are actually not the... By illusionLAB ( 8 Years Ago )
Forum Post [quote][b]illusionLAB (12/16/2017)[/b][hr]I have already stated that... By paulg625 ( 8 Years Ago )
Forum Post OK took a while to get set up because I was also working on checking... By paulg625 ( 8 Years Ago )
Forum Post Ok got on same page definitely a problem on export side of Iclone. I... By paulg625 ( 8 Years Ago )
Forum Post It makes sense to assume that the curve editor has something to do... By animagic ( 8 Years Ago )
Forum Post Does anyone have thoughts on exporting scene with multiple moving... By TonyDPrime ( 8 Years Ago )
Forum Post [quote][b]TonyDPrime (12/17/2017)[/b][hr]Does anyone have thoughts on... By paulg625 ( 8 Years Ago )
Forum Post I'll have to 'second' that TDP... I had a colleague open a couple of... By illusionLAB ( 8 Years Ago )
Forum Post Vote added, Thanks for posting the link Mark. Can be a real pain... By paulg625 ( 8 Years Ago )
Forum Post Vote added. By TonyDPrime ( 8 Years Ago )
Forum Post Thanks TonyDP! I'm not quite sure the comment you added is correct as... By illusionLAB ( 8 Years Ago )
Forum Post Decided to see what would happen if I exported a character from within... By paulg625 ( 8 Years Ago )
Forum Post @4u2ges: I don't have any of the external programs. but I took your... By animagic ( 8 Years Ago )
Forum Post The three cubes are "attached" but not merged... my experience is that... By illusionLAB ( 8 Years Ago )
Forum Post Yes, my note in the FBT was to describe the inconsistency of a same... By TonyDPrime ( 8 Years Ago )
Forum Post Speaking of mayhem, I tried this- I had a moving sphere, box, and... By TonyDPrime ( 8 Years Ago )
Forum Post I next tried each prop individually as a sub prop of the floor plane... By TonyDPrime ( 8 Years Ago )
Forum Post Thanks TonyDP, I appreciate the effort but it's clear that the FBX... By illusionLAB ( 8 Years Ago )
Forum Post [quote][b]illusionLAB (12/19/2017)[/b][hr]Thanks TonyDP, I appreciate... By TonyDPrime ( 8 Years Ago )
Forum Post [quote][b]animagic (12/19/2017)[/b][hr] If I then import back into... By urbanlamb ( 8 Years Ago )



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