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Need help.

Posted By Donnie9169 2 Years Ago
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Donnie9169
Donnie9169
Posted 2 Years Ago
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Last Active: 3 Months Ago
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I created a zombie with Character Creator 2 and move it into UE4 in a game I am creating. After creating character, I used File/Export To FBX/Clothed Character... In the settings I selected, Delete hidden mesh and convert bone structure for unreal 4 rig. I put it in UE4 and put it over the UE4 standard mesh which work fine except when using the ragdoll effect. You can see what happens here- https://youtu.be/m9e1ud5BwMQ. The first zombie is the UE4 mesh, the second is the character creator mesh. Is there a way to fix this? Try this link - https://www.youtube.com/watch?v=m9e1ud5BwMQ

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2 Years Ago by Donnie9169
Donnie9169
Donnie9169
Posted 2 Years Ago
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Junior Member

Junior Member (216 reputation)Junior Member (216 reputation)Junior Member (216 reputation)Junior Member (216 reputation)Junior Member (216 reputation)Junior Member (216 reputation)Junior Member (216 reputation)Junior Member (216 reputation)Junior Member (216 reputation)

Group: Forum Members
Last Active: 3 Months Ago
Posts: 2, Visits: 25
For some reason the link does not work, try this one. https://www.youtube.com/watch?v=m9e1ud5BwMQ



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