Need help.


https://forum.reallusion.com/Topic349768.aspx
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By Donnie9169 - 9 Years Ago
I created a zombie with Character Creator 2 and move it into UE4 in a game I am creating. After creating character, I used File/Export To FBX/Clothed Character... In the settings I selected, Delete hidden mesh and convert bone structure for unreal 4 rig. I put it in UE4 and put it over the UE4 standard mesh which work fine except when using the ragdoll effect. You can see what happens here- https://youtu.be/m9e1ud5BwMQ. The first zombie is the UE4 mesh, the second is the character creator mesh. Is there a way to fix this? Try this link - https://www.youtube.com/watch?v=m9e1ud5BwMQ

By Donnie9169 - 9 Years Ago
For some reason the link does not work, try this one. https://www.youtube.com/watch?v=m9e1ud5BwMQ