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Exporting CC characters to unity hi resolution and double sided clothes

Posted By R.Man 8 Years Ago
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Exporting CC characters to unity hi resolution and double sided...

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R.Man
R.Man
Posted 8 Years Ago
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Hello 
Please help i have 2 questions
1. Is there a way to increase the CC character polygons to get smooth meshes for unity filmmaking? The IC realtime smooth 
seems only available for IC. 
2. is it possible to add thickness to CC cloths to get double sided mesh in unity?

Thanks a lot



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Forum Post Exporting CC characters to unity hi resolution and double sided... By R.Man ( 8 Years Ago )
Forum Post You can't export higher resolution (Smoothing) from Iclone because... By paulg625 ( 8 Years Ago )
Forum Post Oh so sad. Being forced to pass through a 3rd party software make the... By R.Man ( 8 Years Ago )
Forum Post [quote][b]manran (11/10/2017)[/b][hr]I hope CC will be more suited for... By animagic ( 8 Years Ago )
Forum Post [quote][b]manran (11/10/2017)[/b][hr]So now i have to Create in... By Wuv3D ( 8 Years Ago )
Forum Post [quote]2. is it possible to add thickness to CC cloths to get... By vidi ( 8 Years Ago )
Forum Post Yes but would have to do in Unity, this would be specific to the... By paulg625 ( 8 Years Ago )
Forum Post 1. Create 3 base characters with different poly counts. 2. Send each... By vidi ( 8 Years Ago )
Forum Post Not sure if tessalation is native in Unity yet, but if it's not, there... By Rampa ( 8 Years Ago )
Forum Post This is what i'm working on and here are the issues , those issues... By R.Man ( 8 Years Ago )
Forum Post @manran, Fix the avatar's mesh for Game Engines. Too Blocky:... By Wuv3D ( 8 Years Ago )
Forum Post [quote]in blue the non double sided mesh.[/quote] A quick way to show... By Wuv3D ( 8 Years Ago )
Forum Post I find it much easier to do things in Game Engines when I follow there... By Wuv3D ( 8 Years Ago )
Forum Post Question? would Extrude always show texture on backside or is this... By paulg625 ( 8 Years Ago )
Forum Post [quote][b]paulg625 (11/10/2017)[/b][hr]Question? would Extrude always... By Wuv3D ( 8 Years Ago )
Forum Post Wuv3D Thank you for your valuable advice but i think that there is... By R.Man ( 8 Years Ago )
Forum Post [quote][b]manran (11/11/2017)[/b][hr]Wuv3D Thank you for your... By Wuv3D ( 8 Years Ago )
Forum Post @manran, Notice the image and uv template (somewhat unusual size)... By Wuv3D ( 8 Years Ago )
Forum Post Again thank you for your input but what you've said is already done.... By R.Man ( 8 Years Ago )
Forum Post [quote][b]manran (11/12/2017)[/b][hr]my issue was the lack of... By Wuv3D ( 8 Years Ago )
Forum Post [quote]Yes but would have to do in Unity, this would be specific to... By vidi ( 8 Years Ago )
Forum Post Hi Vidi, Is there something on the store page your pointing out or are... By paulg625 ( 8 Years Ago )
Forum Post [quote]Hi Vidi, Is there something on the store page your pointing... By vidi ( 8 Years Ago )
Forum Post [quote]Tessellation is a resource hog.... especially in a game... By vidi ( 8 Years Ago )
Forum Post [/quote] Therfore we have iClone , it is Realtime , a Filmmaking... By R.Man ( 8 Years Ago )
Forum Post manran, There will be an argument every witch way you turn. This or... By Wuv3D ( 8 Years Ago )
Forum Post Thank you guys. Let say this issue is solved. I ended by using Unity's... By R.Man ( 8 Years Ago )



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